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| MGPointLight () |
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| MGPointLight (float intensity, float ambientIntensity, const float color[3], const MGPosition &location, float radius, const float attenuation[3]) |
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MGPointLight & | operator= (const MGGel &gel2) |
| virtual ~MGPointLight(); [詳解]
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MGPointLight & | operator= (const MGPointLight &gel2) |
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bool | operator< (const MGPointLight &gel2) const |
| comparison [詳解]
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bool | operator< (const MGGel &gel2) const |
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virtual MGPointLight * | clone () const |
| Generate a newed clone object. [詳解]
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void | setLocation (const MGPosition &location) |
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void | setLocation (const float location[3]) |
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void | setLocation (float x, float y, float z) |
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void | getLocation (MGPosition &location) const |
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void | getLocation (float location[3]) const |
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void | getLocation (float &x, float &y, float &z) const |
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void | setRadius (float radius) |
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float | getRadius () const |
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void | setAttenuation (const float attenuation[3]) |
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void | setAttenuation (float const_att, float linear_att, float quadratic_att) |
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void | getAttenuation (float attenuation[3]) const |
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void | getAttenuation (float &const_att, float &linear_att, float &quadratic_att) const |
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virtual int | exec () const |
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long | identify_type () const |
| Return This object's typeID. [詳解]
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std::string | whoami () const |
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virtual void | ReadMembers (MGIfstream &buf) |
| Read all member data. [詳解]
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virtual void | WriteMembers (MGOfstream &buf) const |
| Write all member data. [詳解]
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virtual std::ostream & | out (std::ostream &) const |
| Output virtual function. [詳解]
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virtual void | transform (const MGVector &v) |
| Transform the gel by the argument. [詳解]
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virtual void | transform (double scale) |
| scaling. [詳解]
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virtual void | transform (const MGMatrix &mat) |
| matrix transformation. [詳解]
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virtual void | transform (const MGTransf &tr) |
| general transformation. [詳解]
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| MGLight () |
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| MGLight (float intensity, float ambientIntensity, const float color[3]) |
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virtual MGLight & | operator= (const MGLight &gel2) |
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virtual bool | operator< (const MGLight &gel2) const |
| comparison [詳解]
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virtual void | drawAttrib (mgVBO &vbo, bool no_color=false) const |
| draw GLAttribute process. [詳解]
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GLenum | get_light_num () const |
| Obtain the light number of this. [詳解]
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bool | light_is_on () const |
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virtual void | render (mgVBO &vbo) const |
| render GLAttribute process. [詳解]
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virtual void | set_draw_attrib_mask (unsigned int &mask) const |
| Turn on the appropriate mask bit for this attribute. See glPushAttrib(). [詳解]
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void | set_light_number (int lnum) |
| Set light number. [詳解]
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virtual void | reset_draw_attrib_mask (unsigned int &mask) const |
| Turn off the appropriate mask bit for this attribute. See glPushAttrib(). [詳解]
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virtual void | set_render_attrib_mask (unsigned int &mask) const |
| Turn on the appropriate mask bit for this attribute. See glPushAttrib(). [詳解]
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virtual void | reset_render_attrib_mask (unsigned int &mask) const |
| Turn off the appropriate mask bit for this attribute. See glPushAttrib(). [詳解]
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void | setIntensity (float intensity) |
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float | getIntensity () const |
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void | setAmbientIntensity (float ambientIntensity) |
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float | getAmbientIntensity () const |
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void | setColor (const float color[3]) |
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void | getColor (float color[3]) |
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void | setColor (float v0, float v1, float v2) |
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void | getColor (float &v0, float &v1, float &v2) |
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int | turn_off () |
| Turn on this light, returned is the old state(UNDEFINED/OFF/ON). [詳解]
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int | turn_on () |
| Turn on this light, returned is the old state(UNDEFINED/OFF/ON). [詳解]
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| MGGLAttrib (int flag=UNDEFINED) |
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virtual MGGLAttrib & | operator= (const MGGLAttrib &gel2) |
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bool | undefined () const |
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bool | defined () const |
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bool | disabled () const |
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bool | enabled () const |
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void | set_undefined () |
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void | set_disabled () |
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int | data () const |
| retrieve the data. [詳解]
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int & | data () |
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virtual bool | is_highlight_attrib () const |
| Test if this is highlight attrib or not. [詳解]
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bool | same_type (const MGGLAttrib &at2) const |
| Compare if this and at2 are the same leaf MGGLAttrib class. [詳解]
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virtual | ~MGAttrib () |
| Virtual Destructor. [詳解]
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virtual MGAttrib & | operator= (const MGAttrib &gel2) |
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MGAttrib * | attrib () |
| Return MGAttrib pointer if this MGGel is an MGAttrib, else return null. [詳解]
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const MGAttrib * | attrib () const |
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const MGObject * | includes_object () const |
| Test if this gel includes an object. [詳解]
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MGObject * | includes_object () |
| Test if this gel includes an object. [詳解]
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virtual | ~MGGel () |
| Virtual Destructor. [詳解]
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virtual bool | operator== (const MGGel &gel2) const |
| Comparison. [詳解]
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virtual bool | operator!= (const MGGel &gel2) const |
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virtual bool | operator> (const MGGel &gel2) const |
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virtual int | out_to_IGES (MGIgesOfstream &igesfile, int SubordinateEntitySwitch=0) const |
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virtual mgVBO * | dlist_name () const |
| Obtain display list name. 0(null) means this gel need not to be displayed. [詳解]
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virtual void | make_display_list (MGCL::VIEWMODE vmode=MGCL::DONTCARE) const |
| Make a display list of this gel. [詳解]
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virtual int | manifold_dimension () const |
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virtual MGGroup * | group () |
| Return MGGroup pointer if this MGGel is an MGGroup, else return null. [詳解]
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virtual const MGGroup * | group () const |
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virtual MGObject * | object () |
| Return MGObject pointer if this MGGel is an MGObject, else return null. [詳解]
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virtual const MGObject * | object () const |
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virtual MGGeometry * | geometry () |
| Return MGGeometry pointer if this MGGel is an MGGeometry, else return null. [詳解]
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virtual const MGGeometry * | geometry () const |
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virtual MGPoint * | point () |
| Return point pointer if this MGGel is an MGPoint, else return null. [詳解]
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virtual const MGPoint * | point () const |
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virtual MGCurve * | curve () |
| Return curve pointer if this MGGel is an MGCurve, else return null. [詳解]
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virtual const MGCurve * | curve () const |
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virtual MGSurface * | surf () |
| Return MGSurface pointer if this MGGel is an MGSurface, else return null. [詳解]
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virtual const MGSurface * | surf () const |
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virtual MGTopology * | topology () |
| Return MGTopology pointer if this MGGel is an MGTopology, else return null. [詳解]
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virtual const MGTopology * | topology () const |
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virtual MGFace * | face () |
| Return MGFace pointer if this MGGel is an MGFace, else return null. [詳解]
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virtual const MGFace * | face () const |
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virtual MGShell * | shell () |
| Return MGShell pointer if this MGGel is an MGShell, else return null. [詳解]
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virtual const MGShell * | shell () const |
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virtual bool | no_display () const |
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std::string | string_content () const |
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bool | type_is (const MGAbstractGels &types) const |
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virtual void | display_arrows (mgSysGL &sgl) const |
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virtual void | display_break_points (mgSysGL &sgl) const |
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virtual void | display_control_polygon (mgSysGL &sgl) const |
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virtual void | display_curvatures (mgSysGL &sgl, double scale, int density, bool use_radius) const |
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MGPointLight is a point light source that radiates equally in all directions.
The range of a MGPointLight's effect is localized to m_radius from the location(m_location).