MGCL V10
V10
MGCL V10
|
名前空間 | |
mgGLSL | |
MGCL | |
クラス | |
class | MGAppearance |
A container class to hold MGGLAttrib objects. [詳解] | |
class | MGConstructionPlane |
MGConstructionPlane defines a construction plane ton input 3D data. [詳解] | |
class | MGContext |
MGContext defines the attributes of a document. [詳解] | |
class | mgFuncTypeSwitcher |
Utility class to invoke glsl's setFuncType. [詳解] | |
class | mgGLSLProgram |
mgGLSLProgramはOpenGL Shader Programをcompile , linkしてそのuniform変数の管理を行います. [詳解] | |
union | mgGLSLProgram::SELECT_NAME |
class | MGglViewAttrib |
MGglViewAttrib is a class to serialize MGOpenGLView. [詳解] | |
class | MGImage |
MGImage defines bit map image data. [詳解] | |
class | MGStringWriter |
Defines String writer class using mgVBO(OpenGL infrastructure). [詳解] | |
class | MGOpenGLView |
Defines OpenGL display class for MGCL objects. [詳解] | |
class | MGPixel |
Define MGPixel Class of (R,G,B,A) pixel data. [詳解] | |
class | mgSys2GL |
Defines two mgSysGL objects. [詳解] | |
class | mgSysGL |
mgSysGL is a class to provide a facility to draw temporal pictures. [詳解] | |
class | mgSysGLList |
Defines a list of mgSysGL. [詳解] | |
class | mgVBO |
OpenGL 4 用描画のためのクラス, in other words, display list. [詳解] | |
class | mgLightModeSwitcher |
Utility class to invoke mgVBO::setLightMode(). [詳解] | |
class | VBObyAnchorPt |
文字列描画のためのVBOクラス. [詳解] | |
class | mgVBOByScreen |
mgVBOByScreen is a VBO to draw pictures in screen coordinates of a constant z value. [詳解] | |
class | mgVBOElement |
Interface class to include an element in mgVBO class's. [詳解] | |
class | mgVBOLeaf |
mgVBOに対して描画データ作成後の情報を保持するためのクラス. [詳解] | |
class | mgVBOPointer |
MGGroupなどでmemberのMGGelの描画をmgVBOのelementとするためのクラス. [詳解] | |
class | mgVBOLeafPointer |
すでに作成済みのmgVBOLeafをVBOのメンバー(element)として保持するためのクラス. [詳解] | |
マクロ定義 | |
#define | INITIAL_SCALE 6. |
関数 | |
void | MGImageCompute_2spower (int width, int height, int &width2, int &height2) |
Compute 2's power of width and height. [詳解] | |
unsigned | OpenGLStartDisplayName () |
#define INITIAL_SCALE 6. |
enum mgGLSL::DrawType |
enum mgGLSL::FuncType |
enum mgGLSL::ShadeMode |
enum mgGLSL::ZebraType |
void MGImageCompute_2spower | ( | int | width, |
int | height, | ||
int & | width2, | ||
int & | height2 | ||
) |
Compute 2's power of width and height.
width | Width |
height | Height |
width2 | The smallest 2's power of width will be output. |
height2 | The smallest 2's power of height will be output. |
unsigned OpenGLStartDisplayName | ( | ) |