MGCL V10
V10
MGCL V10
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継承メンバを含む mgVBOLeaf の全メンバ一覧です。
draw(MGCL::VIEWMODE viewMode=MGCL::DONTCARE) | mgVBOLeaf | virtual |
getDefaultPointSize() | mgVBOElement | inlinestatic |
getDName() const | mgVBOLeaf | inlinevirtual |
getDrawParam() | mgVBOElement | inlinestatic |
getDrawType() const | mgVBOLeaf | inline |
getHilightColor() | mgVBOElement | inlinestatic |
getNoDisplayMode() const | mgVBOElement | inlinevirtual |
getSelectionName() const | mgVBOLeaf | inlinevirtual |
getTexture() const | mgVBOLeaf | |
getTexture() | mgVBOLeaf | |
getVerticesNumber() const | mgVBOLeaf | inline |
is_display() const | mgVBOElement | inline |
is_made(MGCL::VIEWMODE viewMode=MGCL::DONTCARE) | mgVBOLeaf | inlinevirtual |
is_no_display() const | mgVBOElement | inline |
leafPointer() | mgVBOElement | inlinevirtual |
m_no_display | mgVBOElement | protected |
make_display_list(MGCL::VIEWMODE vmode=MGCL::DONTCARE) | mgVBOLeaf | inlinevirtual |
mgVBOElement() | mgVBOElement | inline |
mgVBOLeaf() | mgVBOLeaf | |
mgVBOLeaf(GLfloat size, MGColor &color) | mgVBOLeaf | |
mgVBOLeaf(const mgVBOLeaf &vbol) | mgVBOLeaf | |
mgVBOLeaf(const mgVBOLeafBuilder &builder) | mgVBOLeaf | |
redraw(MGCL::VIEWMODE viewMode=MGCL::DONTCARE) | mgVBOLeaf | inlinevirtual |
selectionDraw(MGCL::VIEWMODE viewMode=MGCL::DONTCARE) | mgVBOLeaf | virtual |
set_display() | mgVBOElement | inlinevirtual |
set_no_display() | mgVBOElement | inlinevirtual |
setDefaultPointSize(GLfloat psize) | mgVBOElement | inlinestatic |
setDrawParam(const MGDrawParam &dpara) | mgVBOElement | inlinestatic |
setDrawType(mgGLSL::DrawType drawType) | mgVBOLeaf | inline |
setHilightColor(const MGColor &hcolor) | mgVBOElement | inlinestatic |
setLightMode(int mode) | mgVBOLeaf | |
setLineStipple(short int factor, GLushort pattern) | mgVBOLeaf | |
setPolygonMode(GLenum mode) | mgVBOLeaf | |
setPrimitiveMode(GLenum primitiveMode) | mgVBOLeaf | inline |
setStaticAttribColor(const MGColor &color) | mgVBOLeaf | inline |
setStaticAttribLineWidth(GLfloat size) | mgVBOLeaf | |
setStaticAttribPointSize(GLfloat size) | mgVBOLeaf | |
setTexture(mgTexture *texture) | mgVBOLeaf | |
texture_is_bound() const | mgVBOLeaf | |
updateVertex(unsigned ID, const MGPosition &P) | mgVBOLeaf | |
updateVertices(unsigned startID, const std::vector< MGPosition > &Ps) | mgVBOLeaf | |
updateVertices(unsigned startID, const MGBPointSeq &Ps) | mgVBOLeaf | |
updateVertices(unsigned startID, unsigned numVertices, const float *area) | mgVBOLeaf | |
vboPointer() | mgVBOElement | inlinevirtual |
~mgVBOElement() | mgVBOElement | inlinevirtual |
~mgVBOLeaf() | mgVBOLeaf |