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sphere.cpp

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00001 /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-
00002 
00003    this file is part of rcssserver3D
00004    Fri May 9 2003
00005    Copyright (C) 2002,2003 Koblenz University
00006    Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group
00007    $Id: sphere.cpp,v 1.8 2004/04/22 17:23:23 rollmark Exp $
00008 
00009    This program is free software; you can redistribute it and/or modify
00010    it under the terms of the GNU General Public License as published by
00011    the Free Software Foundation; version 2 of the License.
00012 
00013    This program is distributed in the hope that it will be useful,
00014    but WITHOUT ANY WARRANTY; without even the implied warranty of
00015    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016    GNU General Public License for more details.
00017 
00018    You should have received a copy of the GNU General Public License
00019    along with this program; if not, write to the Free Software
00020    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00021 */
00022 #include "sphere.h"
00023 #include <kerosin/openglserver/openglserver.h>
00024 #include <kerosin/materialserver/material.h>
00025 
00026 using namespace kerosin;
00027 using namespace zeitgeist;
00028 using namespace boost;
00029 using namespace salt;
00030 
00031 Sphere::Sphere() : SingleMatNode()
00032 {
00033 }
00034 
00035 Sphere::~Sphere()
00036 {
00037 }
00038 
00039 void Sphere::OnLink()
00040 {
00041     Load("StdUnitSphere");
00042 }
00043 float Sphere::GetRadius() const
00044 {
00045     return mScale[0];
00046 }
00047 
00048 void Sphere::SetRadius(float radius)
00049 {
00050     mScale[0] = radius;
00051     mScale[1] = radius;
00052     mScale[2] = radius;
00053 }

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