#include <oxygen/sceneserver/transform.h>
#include <oxygen/gamecontrolserver/actionobject.h>
#include <oxygen/gamecontrolserver/baseparser.h>
#include "effector.h"
#include "perceptor.h"
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Namespaces | |
namespace | oxygen |
Classes | |
class | oxygen::AgentAspect |
Functions | |
oxygen::DECLARE_CLASS (AgentAspect) |