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soccer/export.cpp

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00001 /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-
00002 
00003    this file is part of rcssserver3D
00004    Fri May 9 2003
00005    Copyright (C) 2002,2003 Koblenz University
00006    Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group
00007    $Id: export.cpp,v 1.9 2006/03/12 14:22:03 fruit Exp $
00008 
00009    This program is free software; you can redistribute it and/or modify
00010    it under the terms of the GNU General Public License as published by
00011    the Free Software Foundation; version 2 of the License.
00012 
00013    This program is distributed in the hope that it will be useful,
00014    but WITHOUT ANY WARRANTY; without even the implied warranty of
00015    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016    GNU General Public License for more details.
00017 
00018    You should have received a copy of the GNU General Public License
00019    along with this program; if not, write to the Free Software
00020    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00021 */
00022 
00023 #include <zeitgeist/zeitgeist.h>
00024 #include "beameffector/beameffector.h"
00025 #include "catcheffector/catcheffector.h"
00026 #include "createeffector/createeffector.h"
00027 #include "driveeffector/driveeffector.h"
00028 #include "initeffector/initeffector.h"
00029 #include "kickeffector/kickeffector.h"
00030 #include "pantilteffector/pantilteffector.h"
00031 #include "sayeffector/sayeffector.h"
00032 #include "soccercontrolaspect/soccercontrolaspect.h"
00033 #include "gamestateaspect/gamestateaspect.h"
00034 #include "gamestateaspect/gamestateitem.h"
00035 #include "ballstateaspect/ballstateaspect.h"
00036 #include "soccerruleaspect/soccerruleaspect.h"
00037 #include "agentstate/agentstate.h"
00038 #include "sexpmonitor/sexpmonitor.h"
00039 #include "trainercommandparser/trainercommandparser.h"
00040 #include "fieldflag/fieldflag.h"
00041 #include "ball/ball.h"
00042 #include "visionperceptor/visionperceptor.h"
00043 #include "restrictedvisionperceptor/restrictedvisionperceptor.h"
00044 #include "gamestateperceptor/gamestateperceptor.h"
00045 #include "agentstateperceptor/agentstateperceptor.h"
00046 #include "hearperceptor/hearperceptor.h"
00047 
00048 ZEITGEIST_EXPORT_BEGIN()
00049         ZEITGEIST_EXPORT(SoccerControlAspect);
00050         ZEITGEIST_EXPORT(GameStateAspect);
00051         ZEITGEIST_EXPORT(GameStateItem);
00052         ZEITGEIST_EXPORT(BallStateAspect);
00053         ZEITGEIST_EXPORT(SoccerRuleAspect);
00054         ZEITGEIST_EXPORT(BeamEffector);
00055         ZEITGEIST_EXPORT(CatchEffector);
00056         ZEITGEIST_EXPORT(CreateEffector);
00057         ZEITGEIST_EXPORT(DriveEffector);
00058         ZEITGEIST_EXPORT(InitEffector);
00059         ZEITGEIST_EXPORT(KickEffector);
00060         ZEITGEIST_EXPORT(PanTiltEffector);
00061         ZEITGEIST_EXPORT(SayEffector);
00062         ZEITGEIST_EXPORT(ObjectState);
00063         ZEITGEIST_EXPORT(AgentState);
00064         ZEITGEIST_EXPORT(TrainerCommandParser);
00065         ZEITGEIST_EXPORT(SexpMonitor);
00066         ZEITGEIST_EXPORT(FieldFlag);
00067         ZEITGEIST_EXPORT(Ball);
00068         ZEITGEIST_EXPORT(AgentStatePerceptor);
00069         ZEITGEIST_EXPORT(GameStatePerceptor);
00070         ZEITGEIST_EXPORT(HearPerceptor);
00071         ZEITGEIST_EXPORT(RestrictedVisionPerceptor);
00072         ZEITGEIST_EXPORT(VisionPerceptor);
00073 ZEITGEIST_EXPORT_END()
00074 

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