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textureserver_c.cpp

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00001 #include "textureserver.h"
00002 
00003 using namespace boost;
00004 using namespace kerosin;
00005 using namespace zeitgeist;
00006 
00007 void CLASS(TextureServer)::DefineClass()
00008 {
00009     DEFINE_BASECLASS(zeitgeist/Leaf);
00010 }

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