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oxygen.h

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00001 /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-
00002 
00003    this file is part of rcssserver3D
00004    Fri May 9 2003
00005    Copyright (C) 2002,2003 Koblenz University
00006    Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group
00007    $Id: oxygen.h,v 1.18 2004/12/31 14:12:03 rollmark Exp $
00008 
00009    This program is free software; you can redistribute it and/or modify
00010    it under the terms of the GNU General Public License as published by
00011    the Free Software Foundation; version 2 of the License.
00012 
00013    This program is distributed in the hope that it will be useful,
00014    but WITHOUT ANY WARRANTY; without even the implied warranty of
00015    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016    GNU General Public License for more details.
00017 
00018    You should have received a copy of the GNU General Public License
00019    along with this program; if not, write to the Free Software
00020    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00021 */
00022 #ifndef OXYGEN_OXYGEN_H
00023 #define OXYGEN_OXYGEN_H
00024 
00025 #include "agentaspect/agentaspect.h"
00026 #include "agentaspect/effector.h"
00027 #include "agentaspect/perceptor.h"
00028 
00029 #include "controlaspect/controlaspect.h"
00030 
00031 #include "gamecontrolserver/baseparser.h"
00032 #include "gamecontrolserver/gamecontrolserver.h"
00033 #include "gamecontrolserver/actionobject.h"
00034 
00035 #include "physicsserver/body.h"
00036 #include "physicsserver/bodycontroller.h"
00037 #include "physicsserver/dragcontroller.h"
00038 #include "physicsserver/velocitycontroller.h"
00039 #include "physicsserver/boxcollider.h"
00040 #include "physicsserver/ccylindercollider.h"
00041 #include "physicsserver/collider.h"
00042 #include "physicsserver/odeobject.h"
00043 #include "physicsserver/physicsserver.h"
00044 #include "physicsserver/planecollider.h"
00045 #include "physicsserver/raycollider.h"
00046 #include "physicsserver/space.h"
00047 #include "physicsserver/spherecollider.h"
00048 #include "physicsserver/world.h"
00049 #include "physicsserver/collisionhandler.h"
00050 #include "physicsserver/contactjointhandler.h"
00051 #include "physicsserver/recorderhandler.h"
00052 #include "physicsserver/joint.h"
00053 #include "physicsserver/balljoint.h"
00054 #include "physicsserver/hingejoint.h"
00055 #include "physicsserver/fixedjoint.h"
00056 #include "physicsserver/sliderjoint.h"
00057 #include "physicsserver/universaljoint.h"
00058 #include "physicsserver/hinge2joint.h"
00059 
00060 #include "sceneserver/basenode.h"
00061 #include "sceneserver/camera.h"
00062 #include "sceneserver/fpscontroller.h"
00063 #include "sceneserver/scene.h"
00064 #include "sceneserver/sceneserver.h"
00065 #include "sceneserver/transform.h"
00066 #include "sceneserver/sceneimporter.h"
00067 
00068 #include "simulationserver/simulationserver.h"
00069 #include "simulationserver/simcontrolnode.h"
00070 #include "simulationserver/netcontrol.h"
00071 #include "simulationserver/netmessage.h"
00072 #include "simulationserver/agentcontrol.h"
00073 #include "simulationserver/monitorcontrol.h"
00074 
00075 #include "geometryserver/geometryserver.h"
00076 #include "geometryserver/meshimporter.h"
00077 #include "geometryserver/stdmeshimporter.h"
00078 
00079 #ifdef HAVE_SPADES_HEADERS
00080 #include "spadesserver/spadesserver.h"
00081 #include "spadesserver/paramreader.h"
00082 #endif
00083 
00084 #include "monitorserver/monitorserver.h"
00085 #include "monitorserver/monitorsystem.h"
00086 #include "monitorserver/custommonitor.h"
00087 #include "monitorserver/monitoritem.h"
00088 #include "monitorserver/monitorcmdparser.h"
00089 
00090 // control aspect
00091 #include <zeitgeist/zeitgeist.h>
00092 
00093 namespace oxygen
00094 {
00095 
00099 class Oxygen
00100 {
00101 public:
00106     Oxygen(zeitgeist::Zeitgeist& zg);
00107     virtual ~Oxygen() {}
00108 
00109 private:
00110     Oxygen(const Oxygen& obj);
00111     Oxygen& operator=(const Oxygen& obj);
00112 
00113 };
00114 
00115 } //namespace oxygen
00116 
00117 
00118 #endif // OXYGEN_OXYGEN_H

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