Dot(const Vector2f &v) const | salt::TVector< float, 2, Vector2f > | |
Dump() const | salt::TVector< float, 2, Vector2f > | |
El(int index) const | salt::TVector< float, 2, Vector2f > | [inline, protected] |
El(int index) | salt::TVector< float, 2, Vector2f > | [inline, protected] |
Fill(const float &fill) | salt::TVector< float, 2, Vector2f > | |
Get(int row) | salt::TVector< float, 2, Vector2f > | [inline] |
Get(int row) const | salt::TVector< float, 2, Vector2f > | [inline] |
GetAngleDeg() const | salt::Vector2f | [inline] |
GetAngleRad() const | salt::Vector2f | [inline] |
GetData() | salt::TVector< float, 2, Vector2f > | [inline] |
GetLeastSignificantAxis() const | salt::TVector< float, 2, Vector2f > | |
GetMostSignificantAxis() const | salt::TVector< float, 2, Vector2f > | |
Length() const | salt::TVector< float, 2, Vector2f > | [inline] |
LinearInterpolate(const Vector2f &to, float delta) const | salt::TVector< float, 2, Vector2f > | |
Normalize() | salt::TVector< float, 2, Vector2f > | |
Normalized() const | salt::TVector< float, 2, Vector2f > | |
NormalizedLinearInterpolate(const Vector2f &to, float delta) const | salt::TVector< float, 2, Vector2f > | [inline] |
operator *(const float &v) const | salt::TVector< float, 2, Vector2f > | |
operator *=(const float &v) | salt::TVector< float, 2, Vector2f > | |
operator!=(const Vector2f &v) const | salt::TVector< float, 2, Vector2f > | |
operator+(const Vector2f &v) const | salt::TVector< float, 2, Vector2f > | |
operator+=(const Vector2f &v) | salt::TVector< float, 2, Vector2f > | |
operator-(const Vector2f &v) const | salt::TVector< float, 2, Vector2f > | |
operator-() const | salt::TVector< float, 2, Vector2f > | |
operator-=(const Vector2f &v) | salt::TVector< float, 2, Vector2f > | |
operator/(const float &v) const | salt::TVector< float, 2, Vector2f > | |
operator/=(const float &v) | salt::TVector< float, 2, Vector2f > | |
operator==(const Vector2f &v) const | salt::TVector< float, 2, Vector2f > | |
operator[](int row) | salt::TVector< float, 2, Vector2f > | [inline] |
operator[](int row) const | salt::TVector< float, 2, Vector2f > | [inline] |
Set(const float &x, const float &y) | salt::TVector2< float, Vector2f > | [inline] |
SetData(const float *copy) | salt::TVector< float, 2, Vector2f > | |
SquareLength() const | salt::TVector< float, 2, Vector2f > | |
TVector() | salt::TVector< float, 2, Vector2f > | [inline] |
TVector(const Vector2f &v) | salt::TVector< float, 2, Vector2f > | [inline, protected] |
TVector2() | salt::TVector2< float, Vector2f > | [inline] |
TVector2(floatx, floaty) | salt::TVector2< float, Vector2f > | [inline] |
Vector2f() | salt::Vector2f | [inline] |
Vector2f(float x, float y) | salt::Vector2f | [inline] |
Vector2f(const float *f) | salt::Vector2f | [inline, explicit] |
Vector2f(const Vector2f &v) | salt::Vector2f | [inline] |
Vector2f(float f) | salt::Vector2f | [inline, explicit] |
x() | salt::TVector2< float, Vector2f > | [inline] |
x() const | salt::TVector2< float, Vector2f > | [inline] |
y() | salt::TVector2< float, Vector2f > | [inline] |
y() const | salt::TVector2< float, Vector2f > | [inline] |
Zero() | salt::TVector< float, 2, Vector2f > | |