モデル [詳細]
#include <EffekseerRendererDX11.h>
Public メソッド | |
Model (uint8_t *data, int32_t size) | |
virtual | ~Model () |
デストラクタ | |
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Model (void *data, int32_t size) | |
コンストラクタ | |
Vertex * | GetVertexes () const |
int32_t | GetVertexCount () |
Face * | GetFaces () const |
int32_t | GetFaceCount () |
int32_t | GetModelCount () |
Emitter | GetEmitter (Manager *manager, CoordinateSystem coordinate, float magnification) |
Emitter | GetEmitterFromVertex (Manager *manager, CoordinateSystem coordinate, float magnification) |
Emitter | GetEmitterFromVertex (int32_t index, CoordinateSystem coordinate, float magnification) |
Emitter | GetEmitterFromFace (Manager *manager, CoordinateSystem coordinate, float magnification) |
Emitter | GetEmitterFromFace (int32_t index, CoordinateSystem coordinate, float magnification) |
Public 変数 | |
ID3D11Buffer * | VertexBuffer |
ID3D11Buffer * | IndexBuffer |
int32_t | VertexCount |
int32_t | IndexCount |
int32_t | FaceCount |
int32_t | ModelCount |
Additional Inherited Members | |
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static const int32_t | Version = 1 |
モデル