#include <sound.h>
変数 | |
unsigned | used: 1 |
SceUID | threadId |
unsigned | loop: 1 |
unsigned | cmd: 2 |
int | gotoPos |
int | loopPos [2] |
u8 | volume |
int | pan |
char | filename [256] |
int | soundDataType |
int | length |
int | currentPos |
int | sampleRate |
int | id3v1 |
int | id3v2 |
int | loadstatus |
unsigned | playing: 1 |
u8 | format |
u16 * | pcmOut |
int | pcmOutSize |
union { | |
struct { | |
int handle | |
DXPAVCODEC_BUFFER * avBuf | |
u8 * mp3Buf | |
u32 mp3BufSize | |
} mp3 | |
}; |
union { ... } |
unsigned DXPSOUNDHANDLE::cmd |
char DXPSOUNDHANDLE::filename[256] |
unsigned DXPSOUNDHANDLE::loop |
int DXPSOUNDHANDLE::loopPos[2] |
struct { ... } DXPSOUNDHANDLE::mp3 |
unsigned DXPSOUNDHANDLE::playing |
SceUID DXPSOUNDHANDLE::threadId |
unsigned DXPSOUNDHANDLE::used |