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VPP
0.7
A high-level modern C++ API for Vulkan
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Shader (GPU-side) data type for 3x3 32-bit float matrices. More...
#include <vppLangMatrixTypes.hpp>
Shader (GPU-side) data type for 3x3 32-bit float matrices.
This class is identical to Mat4 class in all aspects except the number of components.