/********************************************************************/ /* Copyright (c) 2017 System fugen G.K. and Yuzi Mizuno */ /* All rights reserved. */ /********************************************************************/ #include "MGCLStdAfx.h" #include "topo/LPoint.h" #include "topo/LEPoint.h" #include "topo/LCisect.h" #if defined(_DEBUG) #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif // //Implements MGLPoint Class. //MGLPoint is to represent Loop's point. This is represented as //(i, t), where i is the pcell id(i.e. edge number) of in the loop, //and t is the parameter value of the curve of the pcell(edge). ///////Constructor//////// //Conversion constructor from MGLEPoint. MGLPoint::MGLPoint(const MGLEPoint& le) :m_i(le.edge_num()), m_t(le.param()){;} ///////Operator oveload/////// bool MGLPoint::operator< (const MGLPoint& lp)const{ if(m_ilp.m_i) return false; return (m_t (const MGLPoint& lp)const{ return lp<*this; } bool MGLPoint::operator<= (const MGLPoint& lp)const{ return !(*this>lp); } bool MGLPoint::operator>= (const MGLPoint& lp)const{ return !(*this