MGCL V10
V10
MGCL V10
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継承メンバを含む MGMatrix の全メンバ一覧です。
convert_to_glMatrix(glm::mat4 &glMatI) const | MGMatrix | |
determinant() const | MGMatrix | |
dump(MGOfstream &) const | MGMatrix | |
dump_size() const | MGMatrix | |
from_axis(const MGUnit_vector &uvec, int axis=0) | MGMatrix | |
is_null() const | MGMatrix | inline |
MGMatrix(int sdim=0) | MGMatrix | explicit |
MGMatrix(const MGVector &, const MGVector &) | MGMatrix | |
MGMatrix(const MGVector &, const MGVector &, const MGVector &) | MGMatrix | |
MGMatrix(int dim, double scale) | MGMatrix | |
MGMatrix(int dim, const double *values, bool column_wise=true) | MGMatrix | |
MGMatrix(const MGVector &vec, double angle) | MGMatrix | |
MGMatrix(int dim, int axis1, int axis2, double cosv, double sinv) | MGMatrix | |
MGMatrix(int dim, const MGMatrix &, int start1=0, int start2=0) | MGMatrix | |
MGMatrix(const MGMatrix &mat) | MGMatrix | |
operator!=(const MGMatrix &) const | MGMatrix | |
operator()(int i, int j) const | MGMatrix | inline |
operator()(int i, int j) | MGMatrix | inline |
operator*(double scale, const MGMatrix &mat) | MGMatrix | friend |
operator*(double) const | MGMatrix | |
operator*(const MGMatrix &) const | MGMatrix | |
operator*(const MGTransf &) const | MGMatrix | |
operator*=(double) | MGMatrix | |
operator*=(const MGMatrix &) | MGMatrix | |
operator<<(std::ostream &, const MGMatrix &) | MGMatrix | friend |
operator=(const MGMatrix &mat) | MGMatrix | |
operator==(const MGMatrix &) const | MGMatrix | |
ref(int i, int j) const | MGMatrix | |
reflection(const MGVector &vec) | MGMatrix | |
resize(int nsdim) | MGMatrix | |
restore(MGIfstream &) | MGMatrix | |
scale() const | MGMatrix | |
sdim() const | MGMatrix | inline |
set_axis(const MGUnit_vector &uvec, int axis=0) | MGMatrix | |
set_diff_scale(double *) | MGMatrix | |
set_glMatrix(const double glMat[16]) | MGMatrix | |
set_null() | MGMatrix | |
set_reflect_2D(const MGVector &) | MGMatrix | |
set_reflect_3D(const MGVector &vec) | MGMatrix | |
set_rotate(const MGVector &V0, const MGVector &V1) | MGMatrix | |
set_rotate_2D(double angle) | MGMatrix | |
set_rotate_2D(double cval, double sval) | MGMatrix | |
set_rotate_3D(const MGVector &vec, double angle) | MGMatrix | |
set_rotate_3D(const MGVector &vec, double cval, double sval) | MGMatrix | |
set_scale(double) | MGMatrix | |
set_vector(const MGUnit_vector &uvec, int axis=0) | MGMatrix | |
set_x_axis(const MGUnit_vector &unit) | MGMatrix | |
set_xy_axis(const MGUnit_vector &uvecx, const MGUnit_vector &uvecy) | MGMatrix | |
set_xy_vector(const MGUnit_vector &uvecx, const MGUnit_vector &uvecy) | MGMatrix | |
to_axis(const MGUnit_vector &uvec, int axis=0) | MGMatrix | |
transpose() const | MGMatrix | |
~MGMatrix() | MGMatrix | inline |