# HG changeset patch # User Adam Kaminski # Date 1636313755 18000 # Sun Nov 07 14:35:55 2021 -0500 # Node ID 6ee37b9d9443ab62a290343cb3e469ef0499a721 # Parent 7d7d643fa942d8a43364658f39112d84293d921f Increased the hold time of the "waiting for players" message slightly. This helps mitigate the message from fading out too early in rare cares. diff -r 7d7d643fa942 -r 6ee37b9d9443 src/g_shared/st_hud.cpp --- a/src/g_shared/st_hud.cpp Sun Nov 07 11:40:10 2021 -0500 +++ b/src/g_shared/st_hud.cpp Sun Nov 07 14:35:55 2021 -0500 @@ -561,7 +561,7 @@ // [RC] Draw the centered bottom message (spectating, following, waiting, etc). if ( bottomString.Len( ) > 0 ) { - DHUDMessageFadeOut *pMsg = new DHUDMessageFadeOut( SmallFont, bottomString, 1.5f, 1.0f, 0, 0, CR_WHITE, 0.10f, 0.15f ); + DHUDMessageFadeOut *pMsg = new DHUDMessageFadeOut( SmallFont, bottomString, 1.5f, 1.0f, 0, 0, CR_WHITE, 0.20f, 0.15f ); StatusBar->AttachMessage( pMsg, MAKE_ID( 'W', 'A', 'I', 'T' )); } }