From c7f86a06c1b8c3c544481d55b1c0c22e44c65a84 Mon Sep 17 00:00:00 2001
From: Marko Lindqvist <cazfi74@gmail.com>
Date: Sun, 18 Sep 2022 06:59:36 +0300
Subject: [PATCH 34/34] dai_manage_diplomat(): Fix dead pcity assignment

See osdn #45663

Signed-off-by: Marko Lindqvist <cazfi74@gmail.com>
---
 ai/default/aidiplomat.c | 2 --
 1 file changed, 2 deletions(-)

diff --git a/ai/default/aidiplomat.c b/ai/default/aidiplomat.c
index e8a4361799..224b2a8d2a 100644
--- a/ai/default/aidiplomat.c
+++ b/ai/default/aidiplomat.c
@@ -733,8 +733,6 @@ void dai_manage_diplomat(struct ai_type *ait, struct player *pplayer,
   parameter.get_TB = no_intermediate_fights;
   pfm = pf_map_new(&parameter);
 
-  pcity = tile_city(unit_tile(punit));
-
   /* Look for someone to bribe */
   if (!dai_diplomat_bribe_nearby(ait, pplayer, punit, pfm)) {
     /* Died or ran out of moves */
-- 
2.35.1