From 843fe19ea9f19880990f3f0d6c17ae1101b1a40d Mon Sep 17 00:00:00 2001 From: Sveinung Kvilhaugsvik Date: Sat, 19 Jun 2021 09:47:52 +0200 Subject: [PATCH 7/7] webperimental: expel inside your borders only. Only allow "Expel Unit" if the target unit is standing on a tile owned by the actor player. See osdn #42554 --- data/webperimental/game.ruleset | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/data/webperimental/game.ruleset b/data/webperimental/game.ruleset index e090de9dd6..98162139de 100644 --- a/data/webperimental/game.ruleset +++ b/data/webperimental/game.ruleset @@ -1192,9 +1192,9 @@ actor_reqs = "MinMoveFrags", "1", "Local", TRUE } target_reqs = - { "type", "name", "range", "present" - "UnitFlag", "Expellable", "Local", TRUE - "DiplRelTile", "Foreign", "Local", TRUE + { "type", "name", "range", "present" + "UnitFlag", "Expellable", "Local", TRUE + "DiplRelTileOther", "Foreign", "Local", FALSE } ; The GameLoss unit requirement makes sending units on a suicide mission to -- 2.30.2