bool CProtagonistCharacter::tag_ProtagonistState::bAdvanceInput |
bool CProtagonistCharacter::tag_ProtagonistState::bEnableStep |
bool CProtagonistCharacter::tag_ProtagonistState::bStepMoveIdle |
EStepDirection CProtagonistCharacter::tag_ProtagonistState::eStepMoveDirection |
int CProtagonistCharacter::tag_ProtagonistState::iAdvance_X |
int CProtagonistCharacter::tag_ProtagonistState::iAdvance_Y |
int CProtagonistCharacter::tag_ProtagonistState::iAdvanceGrid_X |
int CProtagonistCharacter::tag_ProtagonistState::iAdvanceGrid_Y |
int CProtagonistCharacter::tag_ProtagonistState::iCurrentStepFrame |
int CProtagonistCharacter::tag_ProtagonistState::iGrid_X |
int CProtagonistCharacter::tag_ProtagonistState::iGrid_Y |
int CProtagonistCharacter::tag_ProtagonistState::iX |
int CProtagonistCharacter::tag_ProtagonistState::iY |
std::queue<ECommand> CProtagonistCharacter::tag_ProtagonistState::qeCommand |
この構造体の説明は次のファイルから生成されました:
- C:/Users/regubukk0814/Desktop/MagicalKaine/01_Development/MagicalKaine/00_Codes/00_HeaderFiles/02_DerivedClasses/CProtagonistCharacter.h