#include <Singleton.h>
Public Types | |
typedef SingletonClass * | SingletonClassPtr |
typedef ::coil::Mutex | Mutex |
Static Public Member Functions | |
static SingletonClass & | instance () |
Protected Member Functions | |
Singleton () | |
~Singleton () | |
Static Protected Attributes | |
static coil::Mutex | m_mutex |
static SingletonClass * | m_instance |
class A { // }; typedef coil::Singleton<A> A_;
In the any places, A& a(A_:instance()); // a has singular instance of A
Since the constructor of A is still public, however, user can create other instance of A as follows.
A* a = new A();
If you want to prohibit user from creating new instance, please inherit Singleton class (CRTP) and declare it as a friend class in the target class.
class A : public coil::Singleton<A> { public: private: A(){}
friend class coil::Singelton<A>; };
A* a = new A(); // compile error A& a(A::instance()); // This is the only method to get unique instance
typedef SingletonClass* coil::Singleton< SingletonClass >::SingletonClassPtr |
typedef ::coil::Mutex coil::Singleton< SingletonClass >::Mutex |
coil::Singleton< SingletonClass >::Singleton | ( | ) | [inline, protected] |
coil::Singleton< SingletonClass >::~Singleton | ( | ) | [inline, protected] |
static SingletonClass& coil::Singleton< SingletonClass >::instance | ( | ) | [inline, static] |
Singleton< SingletonClass >::Mutex coil::Singleton< SingletonClass >::m_mutex [inline, static, protected] |
Singleton< SingletonClass >::SingletonClassPtr coil::Singleton< SingletonClass >::m_instance [inline, static, protected] |