00001 /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- 00002 this file is part of rcssserver3D 00003 Fri May 9 2003 00004 Copyright (C) 2003 Koblenz University 00005 $Id: soccerinput.cpp,v 1.1 2004/12/31 11:30:30 rollmark Exp $ 00006 00007 This program is free software; you can redistribute it and/or modify 00008 it under the terms of the GNU General Public License as published by 00009 the Free Software Foundation; version 2 of the License. 00010 00011 This program is distributed in the hope that it will be useful, 00012 but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 GNU General Public License for more details. 00015 00016 You should have received a copy of the GNU General Public License 00017 along with this program; if not, write to the Free Software 00018 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00019 */ 00020 #include "soccerinput.h" 00021 #include <zeitgeist/scriptserver/scriptserver.h> 00022 #include <zeitgeist/logserver/logserver.h> 00023 00024 using namespace boost; 00025 using namespace zeitgeist; 00026 using namespace oxygen; 00027 using namespace kerosin; 00028 00029 SoccerInput::SoccerInput() 00030 { 00031 } 00032 00033 SoccerInput::~SoccerInput() 00034 { 00035 } 00036 00037 void SoccerInput::OnLink() 00038 { 00039 shared_ptr<ScriptServer> scriptServer = GetCore()->GetScriptServer(); 00040 scriptServer->CreateVariable("Command.KickOff", CmdKickOff); 00041 00042 mMonitorClient = shared_dynamic_cast<NetClient> 00043 (GetCore()->Get("/sys/server/simulation/SparkMonitorClient")); 00044 00045 if (mMonitorClient.get() == 0) 00046 { 00047 GetLog()->Error() 00048 << "ERROR: (SoccerInput) Unable to get SparkMonitorClient\n"; 00049 } 00050 } 00051 00052 void SoccerInput::OnUnlink() 00053 { 00054 mMonitorClient.reset(); 00055 } 00056 00057 void SoccerInput::SendCommand(const std::string& cmd) 00058 { 00059 if (mMonitorClient.get() == 0) 00060 { 00061 return; 00062 } 00063 00064 mMonitorClient->SendMessage(cmd); 00065 } 00066 00067 void SoccerInput::ProcessInput(const InputServer::Input& input) 00068 { 00069 switch (input.id) 00070 { 00071 default: 00072 return; 00073 00074 case CmdKickOff: 00075 if (input.KeyPress()) 00076 { 00077 SendCommand("(kickOff)"); 00078 } 00079 break; 00080 }; 00081 }