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ball.h

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00001 /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-
00002 
00003    this file is part of rcssserver3D
00004    Fri May 9 2003
00005    Copyright (C) 2002,2003 Koblenz University
00006    Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group
00007    $Id: ball.h,v 1.3 2004/03/22 18:10:56 fruit Exp $
00008 
00009    This program is free software; you can redistribute it and/or modify
00010    it under the terms of the GNU General Public License as published by
00011    the Free Software Foundation; version 2 of the License.
00012 
00013    This program is distributed in the hope that it will be useful,
00014    but WITHOUT ANY WARRANTY; without even the implied warranty of
00015    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016    GNU General Public License for more details.
00017 
00018    You should have received a copy of the GNU General Public License
00019    along with this program; if not, write to the Free Software
00020    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00021 */
00022 #ifndef BALL_H
00023 #define BALL_H
00024 
00025 #include <oxygen/sceneserver/transform.h>
00026 #include <oxygen/physicsserver/body.h>
00027 #include <salt/vector.h>
00028 
00029 class BallStateAspect;
00030 
00031 namespace oxygen
00032 {
00033     class AgentAspect;
00034 }
00035 
00037 class Ball : public oxygen::Transform
00038 {
00039 public:
00040     Ball();
00041     virtual ~Ball() {};
00042 
00054     void SetAcceleration(int steps, const salt::Vector3f& force,
00055                          const salt::Vector3f& torque,
00056                          boost::shared_ptr<oxygen::AgentAspect> agent);
00057 
00061     virtual void PrePhysicsUpdateInternal(float deltaTime);
00062 
00063 private:
00064     int mForceTTL;
00065 
00066     salt::Vector3f mForce;
00067     salt::Vector3f mTorque;
00068     boost::shared_ptr<oxygen::Body> mBody;
00069     boost::shared_ptr<oxygen::AgentAspect> mKickedLast;
00070     boost::shared_ptr<BallStateAspect> mBallStateAspect;
00071 };
00072 
00073 DECLARE_CLASS(Ball);
00074 
00075 
00076 #endif // BALL_H

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