#include <salt/random.h>
#include <oxygen/agentaspect/perceptor.h>
#include <oxygen/physicsserver/raycollider.h>
#include <oxygen/sceneserver/sceneserver.h>
#include <oxygen/sceneserver/transform.h>
#include <soccer/agentstate/agentstate.h>
Include dependency graph for visionperceptor.h:
This graph shows which files directly or indirectly include this file:
Go to the source code of this file.
Classes | |
class | VisionPerceptor |
struct | VisionPerceptor::ObjectData |
Functions | |
DECLARE_CLASS (VisionPerceptor) |
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