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fpscontroller_c.cpp

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00001 /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-
00002 
00003 this file is part of rcssserver3D
00004 Fri May 9 2003
00005 Copyright (C) 2003 Koblenz University
00006 $Id: fpscontroller_c.cpp,v 1.8 2004/04/05 08:47:56 rollmark Exp $
00007 
00008 This program is free software; you can redistribute it and/or modify
00009 it under the terms of the GNU General Public License as published by
00010 the Free Software Foundation; version 2 of the License.
00011 
00012 This program is distributed in the hope that it will be useful,
00013 but WITHOUT ANY WARRANTY; without even the implied warranty of
00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015 GNU General Public License for more details.
00016 
00017 You should have received a copy of the GNU General Public License
00018 along with this program; if not, write to the Free Software
00019 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00020 */
00021 
00022 #include "fpscontroller.h"
00023 
00024 using namespace boost;
00025 using namespace oxygen;
00026 
00027 FUNCTION(FPSController,setAcceleration)
00028 {
00029     float inAccel;
00030 
00031     if (
00032         (in.GetSize() != 1) ||
00033         (! in.GetValue(in.begin(),inAccel))
00034         )
00035         {
00036             return false;
00037         }
00038 
00039     obj->SetAcceleration(inAccel);
00040     return true;
00041 }
00042 
00043 FUNCTION(FPSController,getAcceleration)
00044 {
00045     return obj->GetAcceleration();
00046 }
00047 
00048 void CLASS(FPSController)::DefineClass()
00049 {
00050     DEFINE_BASECLASS(oxygen/BodyController);
00051     DEFINE_FUNCTION(setAcceleration);
00052     DEFINE_FUNCTION(getAcceleration);
00053 }

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