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materialsolid_c.cpp

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00001 /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-
00002 
00003    this file is part of rcssserver3D
00004    Fri May 9 2003
00005    Copyright (C) 2002,2003 Koblenz University
00006    Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group
00007    $Id: materialsolid_c.cpp,v 1.3 2004/04/12 13:25:57 rollmark Exp $
00008 
00009    This program is free software; you can redistribute it and/or modify
00010    it under the terms of the GNU General Public License as published by
00011    the Free Software Foundation; version 2 of the License.
00012 
00013    This program is distributed in the hope that it will be useful,
00014    but WITHOUT ANY WARRANTY; without even the implied warranty of
00015    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016    GNU General Public License for more details.
00017 
00018    You should have received a copy of the GNU General Public License
00019    along with this program; if not, write to the Free Software
00020    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00021 */
00022 #include "materialsolid.h"
00023 
00024 using namespace zeitgeist;
00025 using namespace kerosin;
00026 using namespace salt;
00027 using namespace boost;
00028 
00029 static bool readRGBA(const zeitgeist::ParameterList& in, RGBA& m)
00030 {
00031     if (
00032         (in.GetSize() != 4) ||
00033         (! in.GetValue(in[0], m.r())) ||
00034         (! in.GetValue(in[1], m.g())) ||
00035         (! in.GetValue(in[2], m.b())) ||
00036         (! in.GetValue(in[3], m.a()))
00037         )
00038         {
00039             return false;
00040         }
00041 
00042     return true;
00043 }
00044 
00045 FUNCTION(MaterialSolid,setAmbient)
00046 {
00047     RGBA m;
00048     if (! readRGBA(in,m))
00049         {
00050             return false;
00051         }
00052 
00053     obj->SetAmbient(m);
00054     return true;
00055 }
00056 
00057 FUNCTION(MaterialSolid,setDiffuse)
00058 {
00059     RGBA m;
00060     if (! readRGBA(in,m))
00061         {
00062             return false;
00063         }
00064 
00065     obj->SetDiffuse(m);
00066     return true;
00067 }
00068 
00069 FUNCTION(MaterialSolid,setSpecular)
00070 {
00071     RGBA m;
00072     if (! readRGBA(in,m))
00073         {
00074             return false;
00075         }
00076 
00077     obj->SetSpecular(m);
00078     return true;
00079 }
00080 
00081 FUNCTION(MaterialSolid,setEmission)
00082 {
00083     RGBA m;
00084     if (! readRGBA(in,m))
00085         {
00086             return false;
00087         }
00088 
00089     obj->SetEmission(m);
00090     return true;
00091 }
00092 
00093 void CLASS(MaterialSolid)::DefineClass()
00094 {
00095     DEFINE_BASECLASS(kerosin/Material);
00096     DEFINE_FUNCTION(setAmbient);
00097     DEFINE_FUNCTION(setDiffuse);
00098     DEFINE_FUNCTION(setSpecular);
00099     DEFINE_FUNCTION(setEmission);
00100 }

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