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controlaspect.cpp

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00001 /* -*- mode: c++; c-basic-indent: 4; indent-tabs-mode: nil -*-
00002 
00003    this file is part of rcssserver3D
00004    Fri May 9 2003
00005    Copyright (C) 2002,2003 Koblenz University
00006    Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group
00007    $Id: controlaspect.cpp,v 1.4 2004/04/22 11:27:55 fruit Exp $
00008 
00009    This program is free software; you can redistribute it and/or modify
00010    it under the terms of the GNU General Public License as published by
00011    the Free Software Foundation; version 2 of the License.
00012 
00013    This program is distributed in the hope that it will be useful,
00014    but WITHOUT ANY WARRANTY; without even the implied warranty of
00015    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016    GNU General Public License for more details.
00017 
00018    You should have received a copy of the GNU General Public License
00019    along with this program; if not, write to the Free Software
00020    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00021 */
00022 
00023 #include "controlaspect.h"
00024 #include <zeitgeist/logserver/logserver.h>
00025 #include <oxygen/sceneserver/sceneserver.h>
00026 
00027 using namespace std;
00028 using namespace boost;
00029 using namespace oxygen;
00030 using namespace zeitgeist;
00031 
00032 shared_ptr<Scene>
00033 ControlAspect::GetActiveScene()
00034 {
00035     shared_ptr<SceneServer> sceneServer =
00036         shared_dynamic_cast<SceneServer>(GetCore()->Get("/sys/server/scene"));
00037 
00038     if (sceneServer.get() == 0)
00039     {
00040         GetLog()->Error() << "(ControlAspect) cannot get SceneServer\n";
00041         return shared_ptr<Scene>();
00042     }
00043 
00044     shared_ptr<Scene> activeScene = sceneServer->GetActiveScene();
00045 
00046     if (activeScene.get() == 0)
00047     {
00048         GetLog()->Error() << "(ControlAspect) SceneServer reported no active scene\n";
00049         return shared_ptr<Scene>();
00050     }
00051 
00052     return activeScene;
00053 }
00054 
00055 shared_ptr<ControlAspect>
00056 ControlAspect::GetControlAspect(const string& name)
00057 {
00058     static const string gcsPath = "/sys/server/gamecontrol/";
00059 
00060     shared_ptr<ControlAspect> aspect = shared_dynamic_cast<ControlAspect>
00061         (GetCore()->Get(gcsPath + name));
00062 
00063     if (aspect.get() == 0)
00064     {
00065         GetLog()->Error() << "(ControlAspect) found no " << name << "\n";
00066     }
00067 
00068     return aspect;
00069 }
00070 
00071 

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