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soundsystemfmod.cpp

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00001 /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-
00002 
00003    this file is part of rcssserver3D
00004    Fri May 9 2003
00005    Copyright (C) 2002,2003 Koblenz University
00006    Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group
00007    $Id: soundsystemfmod.cpp,v 1.2 2003/12/21 23:36:39 fruit Exp $
00008 
00009    This program is free software; you can redistribute it and/or modify
00010    it under the terms of the GNU General Public License as published by
00011    the Free Software Foundation; version 2 of the License.
00012 
00013    This program is distributed in the hope that it will be useful,
00014    but WITHOUT ANY WARRANTY; without even the implied warranty of
00015    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016    GNU General Public License for more details.
00017 
00018    You should have received a copy of the GNU General Public License
00019    along with this program; if not, write to the Free Software
00020    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00021 */
00022 #include "soundsystemfmod.h"
00023 #include "soundeffectfmod.h"
00024 #include "soundstreamfmod.h"
00025 #include "soundmodulefmod.h"
00026 #include <fmod/fmod.h>
00027 
00028 SoundSystemFMOD::SoundSystemFMOD()
00029 {
00030 }
00031 
00032 SoundSystemFMOD::~SoundSystemFMOD()
00033 {
00034         Shutdown();
00035 }
00036 
00037 bool SoundSystemFMOD::Init(int inFreq)
00038 {
00039         // initialize FMOD
00040         if(FSOUND_Init(inFreq, 100, 0) != 0)
00041         {
00042                 return true;
00043         }
00044 
00045         return false;
00046 }
00047 
00048 void SoundSystemFMOD::Shutdown()
00049 {
00050         FSOUND_Close();
00051 }
00052 
00053 float SoundSystemFMOD::GetCPU()
00054 {
00055         return FSOUND_GetCPUUsage();
00056 }
00057 
00058 kerosin::SoundEffect* SoundSystemFMOD::CreateEffect(kerosin::SoundServer &soundServer)
00059 {
00060         return new SoundEffectFMOD(soundServer);
00061 }
00062 
00063 kerosin::SoundStream* SoundSystemFMOD::CreateStream(kerosin::SoundServer &soundServer)
00064 {
00065         return new SoundStreamFMOD(soundServer);
00066 }
00067 
00068 kerosin::SoundModule* SoundSystemFMOD::CreateModule(kerosin::SoundServer &soundServer)
00069 {
00070         return new SoundModuleFMOD(soundServer);
00071 }

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