00001 /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- 00002 00003 this file is part of rcssserver3D 00004 Fri May 9 2003 00005 Copyright (C) 2003 Koblenz University 00006 $Id: fpscontroller_c.cpp,v 1.8 2004/04/05 08:47:56 rollmark Exp $ 00007 00008 This program is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; version 2 of the License. 00011 00012 This program is distributed in the hope that it will be useful, 00013 but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 GNU General Public License for more details. 00016 00017 You should have received a copy of the GNU General Public License 00018 along with this program; if not, write to the Free Software 00019 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00020 */ 00021 00022 #include "fpscontroller.h" 00023 00024 using namespace boost; 00025 using namespace oxygen; 00026 00027 FUNCTION(FPSController,setAcceleration) 00028 { 00029 float inAccel; 00030 00031 if ( 00032 (in.GetSize() != 1) || 00033 (! in.GetValue(in.begin(),inAccel)) 00034 ) 00035 { 00036 return false; 00037 } 00038 00039 obj->SetAcceleration(inAccel); 00040 return true; 00041 } 00042 00043 FUNCTION(FPSController,getAcceleration) 00044 { 00045 return obj->GetAcceleration(); 00046 } 00047 00048 void CLASS(FPSController)::DefineClass() 00049 { 00050 DEFINE_BASECLASS(oxygen/BodyController); 00051 DEFINE_FUNCTION(setAcceleration); 00052 DEFINE_FUNCTION(getAcceleration); 00053 }