00001 //------------------------------------------------------------------------------ 00002 // Lamp : Open source game middleware 00003 // Copyright (C) 2004 Junpei Ohtani ( Email : junpee@users.sourceforge.jp ) 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 //------------------------------------------------------------------------------ 00019 00020 /** @file 00021 * シェーダマネージャ実装 00022 * @author Junpee 00023 */ 00024 00025 #include "LampBasic.h" 00026 #include "Graphics/Shader/ShaderManager.h" 00027 #include "Graphics/Shader/BasicShaderFixed.h" 00028 00029 namespace Lamp{ 00030 00031 // インスタンス 00032 ShaderManager* ShaderManager::instance_ = NULL; 00033 00034 //------------------------------------------------------------------------------ 00035 // コンストラクタ 00036 ShaderManager::ShaderManager(){ 00037 Assert(instance_ == NULL); 00038 instance_ = this; 00039 00040 // シェーダの初期化 00041 basicShaderFixed_ = new BasicShaderFixed(); 00042 00043 } 00044 //------------------------------------------------------------------------------ 00045 // デストラクタ 00046 ShaderManager::~ShaderManager(){ 00047 // シェーダの後始末 00048 SafeDelete(basicShaderFixed_); 00049 00050 Assert(instance_ == this); 00051 instance_ = NULL; 00052 } 00053 //------------------------------------------------------------------------------ 00054 } // End of namespace Lamp 00055 //------------------------------------------------------------------------------