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Lamp::CharacterModelAnimationData::CharacterModelSequence Class Reference

キャラクタモデルシーケンス More...

#include <CharacterModelAnimationData.h>

List of all members.

Public Member Functions

 CharacterModelSequence ()
 コンストラクタ

virtual ~CharacterModelSequence ()
 デストラクタ

virtual void operator= (const CharacterModelSequence &copy)
 代入コピー

virtual void calcLength ()
 長さの計算

virtual void setBoneCount (int boneCount)
 ボーン数の設定

virtual void clear ()
 クリア


Public Attributes

int boneCount_
 ボーン数

VectorInterpolator ** scale_
 スケール

RotationInterpolator ** rotation_
 回転

VectorInterpolator ** translation_
 移動


Detailed Description

キャラクタモデルシーケンス

Definition at line 45 of file CharacterModelAnimationData.h.


Member Function Documentation

virtual void Lamp::CharacterModelAnimationData::CharacterModelSequence::operator= const CharacterModelSequence copy  )  [inline, virtual]
 

代入コピー

Parameters:
copy コピー元

Definition at line 62 of file CharacterModelAnimationData.h.

References boneCount_, Lamp::RotationInterpolator::duplicate(), Lamp::VectorInterpolator::duplicate(), NULL, rotation_, scale_, setBoneCount(), and translation_.

virtual void Lamp::CharacterModelAnimationData::CharacterModelSequence::setBoneCount int  boneCount  )  [inline, virtual]
 

ボーン数の設定

Parameters:
boneCount ボーン数

Definition at line 110 of file CharacterModelAnimationData.h.

References boneCount_, clear(), rotation_, scale_, and translation_.

Referenced by operator=(), Lamp::CharacterModelAnimationData::setBoneCount(), and Lamp::CharacterModelAnimationData::setSequenceCount().


The documentation for this class was generated from the following file:
Generated on Wed Mar 16 10:29:45 2005 for Lamp by doxygen 1.3.2