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Lamp::BasicShaderFixed Member List

This is the complete list of members for Lamp::BasicShaderFixed, including all inherited members.
BasicShaderFixed()Lamp::BasicShaderFixed [protected]
buildMaterialStart(Material *material)Lamp::FixedShader [protected, virtual]
buildStateBlock(Direct3DStateBlock **startBlock, Direct3DStateBlock **endBlock, Material *material, Texture *baseTexture, int baseUVIndex, Texture *lightTexture, int lightUVIndex, Texture *stainTexture, int stainUVIndex, const Color3f &diffuseColor, const Color3f &specularColor, const Color3f &ambientColor, const Color3f &emissiveColor, float specularPower)Lamp::BasicShaderFixed [virtual]
device_Lamp::Shader [protected]
draw(DrawRequest *request)Lamp::BasicShaderFixed [virtual]
drawCall(DrawRequest *request)Lamp::Shader [protected, virtual]
drawFixed(DrawRequest *request)Lamp::FixedShader [protected, virtual]
FixedShader()Lamp::FixedShader [protected]
maxActiveLightCount_Lamp::Shader [static]
resetFixedDraw(DrawRequest *request)Lamp::FixedShader [protected, virtual]
resetFogOptionFixed(DrawRequest *request)Lamp::FixedShader [protected, virtual]
setFixedBaseTexture(int colorStage, Texture *baseTexture, int baseUVIndex)Lamp::FixedShader [protected, virtual]
setFixedLightTexture(int colorStage, Texture *lightTexture, int lightUVIndex)Lamp::FixedShader [protected, virtual]
setFixedStainTexture(int colorStage, Texture *stainTexture, int stainUVIndex)Lamp::FixedShader [protected, virtual]
setFixedTexture(int textureStage, Texture *texture)Lamp::FixedShader [protected, virtual]
setFogOptionFixed(DrawRequest *request)Lamp::FixedShader [protected, virtual]
setMatrixFixed(DrawRequest *request)Lamp::FixedShader [protected, virtual]
setupFixedDraw(DrawRequest *request)Lamp::FixedShader [protected, virtual]
setupFixedLight(DrawRequest *request)Lamp::FixedShader [protected, virtual]
Shader()Lamp::Shader [protected]
ShaderManager (defined in Lamp::BasicShaderFixed)Lamp::BasicShaderFixed [friend]
~BasicShaderFixed()Lamp::BasicShaderFixed [protected, virtual]
~FixedShader()Lamp::FixedShader [protected, virtual]
~Shader()Lamp::Shader [protected, virtual]

Generated on Wed Mar 16 10:29:44 2005 for Lamp by doxygen 1.3.2