castEulerArrayInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
castQuaternionArrayInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
castQuaternionLinearInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
castRotationConstantInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
convertQuaternionArrayInterpolator() const | Lamp::EulerArrayInterpolator | |
duplicate() const | Lamp::EulerArrayInterpolator | [inline, virtual] |
equals(const RotationInterpolator &target) const | Lamp::EulerArrayInterpolator | [inline, virtual] |
EulerArrayInterpolator() | Lamp::EulerArrayInterpolator | |
EulerArrayInterpolator(const EulerArrayInterpolator ©) | Lamp::EulerArrayInterpolator | [explicit] |
eulerInterpolate(float time) | Lamp::EulerArrayInterpolator | [virtual] |
getLength() const | Lamp::EulerArrayInterpolator | [inline, virtual] |
getSize() const | Lamp::EulerArrayInterpolator | [inline, virtual] |
getValue(int index) const | Lamp::EulerArrayInterpolator | [inline, virtual] |
isEulerArrayInterpolator() const | Lamp::EulerArrayInterpolator | [inline, virtual] |
isEulerInterpolator() const | Lamp::EulerArrayInterpolator | [inline, virtual] |
isQuaternionArrayInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
isQuaternionInterpolator() const | Lamp::EulerArrayInterpolator | [inline, virtual] |
isQuaternionLinearInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
isRotationConstantInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
operator=(const EulerArrayInterpolator ©) | Lamp::EulerArrayInterpolator | [virtual] |
quaternionInterpolate(float time) | Lamp::EulerArrayInterpolator | [virtual] |
setSize(int size) | Lamp::EulerArrayInterpolator | [virtual] |
setValue(int index, const Vector3 &value) | Lamp::EulerArrayInterpolator | [virtual] |
~EulerArrayInterpolator() | Lamp::EulerArrayInterpolator | [virtual] |
~RotationInterpolator() | Lamp::RotationInterpolator | [inline, virtual] |