#include <TranslationScene.h>
Public Member Functions | |
TranslationScene () | |
コンストラクタ | |
virtual | ~TranslationScene () |
デストラクタ | |
virtual bool | collection () |
情報の収集 | |
virtual bool | collectAnimation () |
アニメーション情報の収集 | |
virtual bool | convertToLamp (Scene *scene) |
Lampへの変換. | |
virtual bool | convertAnimation (AnimationManager *animationManager, AnimationSet *animationSet) |
アニメーションの変換 | |
virtual int | clear () |
クリア |
Definition at line 51 of file TranslationScene.h.
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クリア 強制的にシーン内の全オブジェクトを破棄します
Definition at line 139 of file TranslationScene.cpp. References LampForMaya::TranslationInstanceManager::clear(), LampForMaya::TranslationCameraManager::clear(), LampForMaya::TranslationLightManager::clear(), LampForMaya::TranslationSceneNodeManager::clear(), LampForMaya::TranslationModelManager::clear(), LampForMaya::TranslationMeshManager::clear(), LampForMaya::TranslationMaterialManager::clear(), LampForMaya::TranslationTextureManager::clear(), and LampForMaya::TranslationPictureManager::clear(). Referenced by LampForMaya::LampTranslator::write(). |
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アニメーション情報の収集
Definition at line 95 of file TranslationScene.cpp. References LampForMaya::TranslationModelManager::collectAnimations(), LampForMaya::TranslationSceneNodeManager::collectAnimations(), and LampForMaya::TranslationCameraManager::collectAnimations(). Referenced by LampForMaya::LampTranslator::write(). |
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アニメーションの変換
Definition at line 121 of file TranslationScene.cpp. References LampForMaya::TranslationInstanceManager::convertAnimation(), LampForMaya::TranslationCameraManager::convertAnimation(), LampForMaya::TranslationModelManager::convertAnimation(), and LampForMaya::TranslationSceneNodeManager::convertAnimation(). Referenced by LampForMaya::LampTranslator::write(). |
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