00001 //------------------------------------------------------------------------------ 00002 // Lamp : Open source game middleware 00003 // Copyright (C) 2004 Junpei Ohtani ( Email : junpee@users.sourceforge.jp ) 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 //------------------------------------------------------------------------------ 00019 00020 /** @file 00021 * バイナリライタヘッダ 00022 * @author Junpee 00023 */ 00024 00025 #ifndef BINARY_WRITER_H_ 00026 #define BINARY_WRITER_H_ 00027 00028 #include <Core/InputOutput/Writer.h> 00029 00030 namespace Lamp{ 00031 00032 //------------------------------------------------------------------------------ 00033 /** 00034 * バイナリライタ 00035 */ 00036 class BinaryWriter : public Writer{ 00037 public: 00038 /** 00039 * デストラクタ 00040 */ 00041 virtual ~BinaryWriter(); 00042 00043 /** 00044 * boolの書き出し 00045 * @param value 書き出す値 00046 */ 00047 virtual void writeBool(bool value); 00048 00049 /** 00050 * charの書き出し 00051 * @param value 書き出す値 00052 */ 00053 virtual void writeChar(char value); 00054 00055 /** 00056 * u_charの書き出し 00057 * @param value 書き出す値 00058 */ 00059 virtual void writeUChar(u_char value); 00060 00061 /** 00062 * shortの書き出し 00063 * @param value 書き出す値 00064 */ 00065 virtual void writeShort(short value); 00066 00067 /** 00068 * u_shortの書き出し 00069 * @param value 書き出す値 00070 */ 00071 virtual void writeUShort(u_short value); 00072 00073 /** 00074 * intの書き出し 00075 * @param value 書き出す値 00076 */ 00077 virtual void writeInt(int value); 00078 00079 /** 00080 * u_intの書き出し 00081 * @param value 書き出す値 00082 */ 00083 virtual void writeUInt(u_int value); 00084 00085 /** 00086 * floatの書き出し 00087 * @param value 書き出す値 00088 */ 00089 virtual void writeFloat(float value); 00090 00091 /** 00092 * doubleの書き出し 00093 * @param value 書き出す値 00094 */ 00095 virtual void writeDouble(double value); 00096 00097 /** 00098 * Stringの書き出し 00099 * 00100 * Stringクラスをバイナリデータとして書き出します。 00101 * @param string 書き出すString 00102 */ 00103 virtual void writeString(const String& string); 00104 00105 /** 00106 * 配列の書き出し 00107 * @param array 書き出す配列 00108 * @param elementSize 要素のサイズ 00109 * @param elementCount 要素の数 00110 */ 00111 virtual void writeArray( 00112 const void* array, int elementSize, int elementCount); 00113 00114 protected: 00115 /** 00116 * コンストラクタ 00117 */ 00118 BinaryWriter(); 00119 00120 private: 00121 }; 00122 00123 //------------------------------------------------------------------------------ 00124 } // End of namespace Lamp 00125 #endif // End of BINARY_WRITER_H_ 00126 //------------------------------------------------------------------------------