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PrimitiveDrawRequestBuilder.h

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * プリミティブ描画リクエストビルダヘッダ
00022  * @author Junpee
00023  */
00024 
00025 #ifndef PRIMITIVE_DRAW_REQUEST_BUILDER_H_
00026 #define PRIMITIVE_DRAW_REQUEST_BUILDER_H_
00027 
00028 namespace Lamp{
00029 
00030 class PrimitiveDrawRequest;
00031 class CharacterModel;
00032 
00033 //------------------------------------------------------------------------------
00034 /**
00035  * プリミティブ描画リクエストビルダ
00036  */
00037 class PrimitiveDrawRequestBuilder{
00038 public:
00039     /**
00040      * ポイントの構築
00041      * @param request 描画リクエスト
00042      */
00043     static void buildPoint(PrimitiveDrawRequest* request);
00044 
00045     /**
00046      * 軸ポイントの構築
00047      * @param request 描画リクエスト
00048      */
00049     static void buildAxisPoint(PrimitiveDrawRequest* request);
00050 
00051     /**
00052      * 軸の構築
00053      * @param request 描画リクエスト
00054      */
00055     static void buildAxis(PrimitiveDrawRequest* request);
00056 
00057     /**
00058      * 矢印の構築
00059      * @param request 描画リクエスト
00060      */
00061     static void buildArrow(PrimitiveDrawRequest* request);
00062 
00063     /**
00064      * グリッドの構築
00065      * @param request 描画リクエスト
00066      * @param division 分割数
00067      * @param subDivision サブ分割数
00068      */
00069     static void buildGrid(PrimitiveDrawRequest* request,
00070         int division, int subDivision);
00071 
00072     /**
00073      * 平面の構築
00074      * @param request 描画リクエスト
00075      */
00076     static void buildPlane(PrimitiveDrawRequest* request);
00077 
00078     /**
00079      * 球の構築
00080      * @param request 描画リクエスト
00081      * @param radius 半径
00082      * @param horizontalDivision 水平分割数
00083      * @param verticalDivision 垂直分割数
00084      */
00085     static void buildSphere(PrimitiveDrawRequest* request,
00086         float radius, int horizontalDivision, int verticalDivision);
00087 
00088     /**
00089      * 箱の構築
00090      * @param request 描画リクエスト
00091      * @param width 幅
00092      * @param height 高さ
00093      * @param depth 奥行き
00094      */
00095     static void buildBox(PrimitiveDrawRequest* request,
00096         float width, float height, float depth);
00097 
00098     /**
00099      * 円柱の構築
00100      * @param request 描画リクエスト
00101      * @param radius 半径
00102      * @param height 高さ
00103      * @param division 分割数
00104      */
00105     static void buildCylinder(PrimitiveDrawRequest* request,
00106         float radius, float height, int division);
00107 
00108     /**
00109      * コーンの構築
00110      * @param request 描画リクエスト
00111      * @param radius 半径
00112      * @param height 高さ
00113      * @param division 分割数
00114      */
00115     static void buildCone(PrimitiveDrawRequest* request,
00116         float radius, float height, int division);
00117 
00118     /**
00119      * ボーンの構築
00120      * @param request 描画リクエスト
00121      * @param model キャラクタモデル
00122      */
00123     static void buildBone(PrimitiveDrawRequest* request, CharacterModel* model);
00124 
00125 private:
00126     //--------------------------------------------------------------------------
00127     // コンストラクタの隠蔽
00128     PrimitiveDrawRequestBuilder();
00129 
00130 };
00131 
00132 //------------------------------------------------------------------------------
00133 } // End of namespace Lamp
00134 #endif // End of PRIMITIVE_DRAW_REQUEST_BUILDER_H_
00135 //------------------------------------------------------------------------------

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