00001 //------------------------------------------------------------------------------ 00002 // Lamp : Open source game middleware 00003 // Copyright (C) 2004 Junpei Ohtani ( Email : junpee@users.sourceforge.jp ) 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 //------------------------------------------------------------------------------ 00019 00020 /** @file 00021 * マウスステート実装 00022 * @author Junpee 00023 */ 00024 00025 #include "LampBasic.h" 00026 #include "Input/Mouse/MouseState.h" 00027 #include "Core/InputOutput/BinaryWriter.h" 00028 #include "Core/InputOutput/BinaryReader.h" 00029 00030 namespace Lamp{ 00031 00032 //------------------------------------------------------------------------------ 00033 // バイナリ書き出し 00034 void MouseState::writeBinary(BinaryWriter* binaryWriter) const{ 00035 Assert(Limit::inShortRange(getXAxis())); 00036 Assert(Limit::inShortRange(getYAxis())); 00037 Assert(Limit::inShortRange(getZAxis())); 00038 binaryWriter->writeShort(getXAxis()); 00039 binaryWriter->writeShort(getYAxis()); 00040 binaryWriter->writeShort(getZAxis()); 00041 BitSet<u_char> buttonBit(0); 00042 for(int i = 0; i < maxButtonCount; i++){ 00043 buttonBit.setIndexedBit(i, buttonPressed(i)); 00044 } 00045 binaryWriter->writeUChar(buttonBit.getBits()); 00046 } 00047 //------------------------------------------------------------------------------ 00048 // バイナリ読み込み 00049 void MouseState::readBinary(BinaryReader* binaryReader){ 00050 setXAxis(binaryReader->readShort()); 00051 setYAxis(binaryReader->readShort()); 00052 setZAxis(binaryReader->readShort()); 00053 BitSet<u_char> buttonBit(binaryReader->readUChar()); 00054 for(int i = 0; i < maxButtonCount; i++){ 00055 setButtonPressed(i, buttonBit.getIndexedBit(i)); 00056 } 00057 } 00058 //------------------------------------------------------------------------------ 00059 } // End of namespace Lamp 00060 //------------------------------------------------------------------------------