00001 //------------------------------------------------------------------------------ 00002 // Lamp : Open source game middleware 00003 // Copyright (C) 2004 Junpei Ohtani ( Email : junpee@users.sourceforge.jp ) 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 //------------------------------------------------------------------------------ 00019 00020 /** @file 00021 * ロックオブジェクトヘッダ 00022 * @author Junpee 00023 */ 00024 00025 #ifndef LOCK_OBJECT_H_ 00026 #define LOCK_OBJECT_H_ 00027 00028 namespace Lamp{ 00029 00030 //------------------------------------------------------------------------------ 00031 /** 00032 * ロックオブジェクト 00033 */ 00034 class LockObject{ 00035 public: 00036 /** 00037 * コンストラクタ 00038 */ 00039 LockObject(){} 00040 00041 /** 00042 * デストラクタ 00043 */ 00044 virtual ~LockObject(){} 00045 00046 /** 00047 * ロック 00048 */ 00049 virtual void lock() = 0; 00050 00051 /** 00052 * アンロック 00053 */ 00054 virtual void unlock() = 0; 00055 00056 /** 00057 * カレントスレッドによってロックされているか 00058 * @return カレントスレッドによってロックされていればtrue 00059 */ 00060 virtual bool isLockedByCurrentThread() const = 0; 00061 00062 private: 00063 // コピーコンストラクタの隠蔽 00064 LockObject(const LockObject& copy); 00065 00066 // 代入コピーの隠蔽 00067 void operator =(const LockObject& copy); 00068 00069 }; 00070 00071 //------------------------------------------------------------------------------ 00072 } // End of namespace Lamp 00073 #endif // End of LOCK_OBJECT_H_ 00074 //------------------------------------------------------------------------------