How To Use! 0. Install pygame: write: pip install pygame in the terminal 1. In Your Main.py File Write: from issgraph import * import sys 2. Write: Utils.init() window = Graphics(800, 600) 3. And For The Loop: while True: for event in window.game(): if event.type == window.shouldClose(): sys.exit() window.paint(0, 0, 0) window.update() 4. and to create Sprites: while True: for event in window.game(): if event.type == window.shouldClose(): sys.exit() window.paint(0, 0, 0) window.image(Img.img("z.png"), x_pos, y_pos) window.update() 5. Keyboard Input: while True: for event in window.game(): if event.type == window.shouldClose(): sys.exit() window.paint(0, 0, 0) window.image(Img.img("z.png"), x_pos, y_pos) if Utils.keys(Utils.KEYS["right"]): print("right") window.update() 6. Scaling scaled_image = Img.scale(Img.img("file.png"), width, height) 7. Mouse Mouse.get_pos() Mouse.get_pressed() 8. Collision Utils.collide(x1, y1, x2, y2, width, height) 9. Sound sound = Utils.sound() sound.music.load("n.wav") sound.music.play()