KNetwork::KServerSocket Class Reference
A server socket for accepting connections. More...
#include <kserversocket.h>
Inheritance diagram for KNetwork::KServerSocket:


Signals | |
void | gotError (int code) |
void | hostFound () |
void | bound (const KResolverEntry &local) |
void | closed () |
void | readyAccept () |
Public Member Functions | |
KServerSocket (QObject *parent=0L, const char *name=0L) | |
KServerSocket (const QString &service, QObject *parent=0L, const char *name=0L) | |
KServerSocket (const QString &node, const QString &service, QObject *parent=0L, const char *name=0L) | |
~KServerSocket () | |
KResolver & | resolver () const |
const KResolverResults & | resolverResults () const |
void | setResolutionEnabled (bool enable) |
void | setFamily (int families) |
void | setAddress (const QString &service) |
void | setAddress (const QString &node, const QString &service) |
void | setTimeout (int msecs) |
virtual bool | lookup () |
virtual bool | bind (const QString &node, const QString &service) |
virtual bool | bind (const QString &service) |
virtual bool | bind () |
virtual bool | bind (const KResolverEntry &address) |
virtual bool | listen (int backlog=5) |
virtual void | close () |
void | setAcceptBuffered (bool enable) |
virtual KActiveSocketBase * | accept () |
virtual KSocketAddress | localAddress () const |
virtual KSocketAddress | externalAddress () const |
Protected Member Functions | |
virtual bool | setSocketOptions (int opts) |
void | copyError () |
Detailed Description
A server socket for accepting connections.This class provides functionality for creating a socket to listen for incoming connections and subsequently accept them.
To use this class, you must first set the parameters for the listening socket's address, then place it in listening mode.
A typical example would look like:
KServerSocket *ss = new KServerSocket(service); QObject::connect(ss, SIGNAL(readyAccept()), this, SLOT(slotReadyAccept())) ss->listen();
In that case, this class will place the socket into listening mode on the service pointed to by service
and will emit the readyAccept signal when a connection is ready for accepting. The called slot is responsible for calling accept.
- Author:
- Thiago Macieira <thiago.macieira@kdemail.net>
Definition at line 63 of file kserversocket.h.
Constructor & Destructor Documentation
|
Default constructor. If the binding address isn't changed by setAddress, this socket will bind to all interfaces on this node and the port will be selected by the operating system.
|
|
Construct this object specifying the service to listen on.
If the binding address isn't changed by setAddress, this socket will bind to all interfaces and will listen on the port specified by
|
|
Construct this object specifying the node and service names to listen on.
If the binding address isn't changed by setAddress, this socket will bind to the interface specified by
|
|
Destructor. This will close the socket, if open. Note, however, that accepted sockets do not get closed when this object closes. |
Member Function Documentation
|
Sets the socket options. Reimplemented from KSocketBase. Reimplemented from KNetwork::KSocketBase.
|
|
Returns the internal KResolver object used for looking up the host name and service. This can be used to set extra options to the lookup process other than the default values, as well as obtaining the error codes in case of lookup failure. |
|
Returns the internal list of resolved results for the binding address.
|
|
Enables or disables name resolution. If this flag is set to true, the bind operation will trigger name lookup operations (i.e., converting a hostname into its binary form). If the flag is set to false, those operations will instead try to convert a string representation of an address without attempting name resolution. This is useful, for instance, when IP addresses are in their string representation (such as "1.2.3.4") or come from other sources like KSocketAddress.
|
|
Sets the allowed families for the resolutions.
|
|
Sets the address on which we will listen.
The port to listen on is given by
|
|
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Sets the address on which we will listen. This will cause the socket to listen only on the interface given by
|
|
Sets the timeout for accepting.
When you call accept, it will wait at most
|
|
Starts the lookup for peer and local hostnames as well as their services. If the blocking mode for this object is on, this function will wait for the lookup results to be available (by calling the KResolver::wait method on the resolver objects). When the lookup is done, the signal hostFound will be emitted (only once, even if we're doing a double lookup). If the lookup failed (for any of the two lookups) the gotError signal will be emitted with the appropriate error condition (see KSocketBase::SocketError). This function returns true on success and false on error. Note that this is not the lookup result! |
|
Binds this socket to the given nodename and service, or use the default ones if none are given. Upon successful binding, the bound signal will be emitted. If an error is found, the gotError signal will be emitted. This function returns true on success.
|
|
Binds the socket to the given service name. This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
|
Binds the socket to the addresses previously set with setAddress. This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. |
|
Connect this socket to this specific address. Reimplemented from KSocketBase. Unlike bind(const QString&, const QString&) above, this function really does bind the socket. No lookup is performed. The bound signal will be emitted. Implements KNetwork::KPassiveSocketBase.
|
|
Puts this socket into listening mode. Reimplemented from KPassiveSocketBase. Placing a socket into listening mode means it will be able to receive incoming connections through the accept method. If you do not call this method but call accept directly, the socket will be placed into listening mode automatically.
Implements KNetwork::KPassiveSocketBase.
|
|
Closes this socket.
Implements KNetwork::KPassiveSocketBase.
|
|
Toggles whether the accepted socket will be buffered or not. That is, the accept function will always return a KStreamSocket object or descended from it. If buffering is enabled, the class to be returned will be KBufferedSocket. By default, this flag is set to true.
|
|
Accepts one incoming connection and return the associated, open socket. If this function cannot accept a new connection, it will return NULL. The specific object class returned by this function may vary according to the implementation: derived classes may return specialised objects descended from KStreamSocket.
Implements KNetwork::KPassiveSocketBase.
|
|
Returns this socket's local address.
Implements KNetwork::KPassiveSocketBase.
|
|
Returns this socket's externally-visible address if know.
Implements KNetwork::KPassiveSocketBase.
|
|
This signal is emitted when this object finds an error.
The |
|
This signal is emitted when the lookup is successfully completed.
|
|
This signal is emitted when the socket successfully binds to an address.
|
|
This signal is emitted when the socket completes the closing/shut down process.
|
|
This signal is emitted whenever the socket is ready for accepting -- i.e., there is at least one connection waiting to be accepted.
|
|
Convenience function to set this object's error code to match that of the socket device.
|
The documentation for this class was generated from the following file: