coneneko.camera
- interface _Camera;
- abstract void tick(float x, float y);
- abstract Matrix getViewMatrix();
- abstract void useLeftDrag(bool a);
- abstract void pushLeft();
- abstract void popLeft();
- abstract void pushRightAtCenter();
- abstract void pushRight();
- abstract void popRight();
- abstract void distance(float a);
- class Camera: coneneko.camera._Camera;
- this();
- void dmove(float a);
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