# File lib/sprockets/static_compiler.rb, line 7 def initialize(env, target, paths, options = {}) @env = env @target = target @paths = paths @digest = options.key?(:digest) ? options.delete(:digest) : true @manifest = options.key?(:manifest) ? options.delete(:manifest) : true @manifest_path = options.delete(:manifest_path) || target end
# File lib/sprockets/static_compiler.rb, line 16 def compile manifest = {} env.each_logical_path do |logical_path| next unless compile_path?(logical_path) if asset = env.find_asset(logical_path) manifest[logical_path] = write_asset(asset) end end write_manifest(manifest) if @manifest end
# File lib/sprockets/static_compiler.rb, line 43 def compile_path?(logical_path) paths.each do |path| case path when Regexp return true if path.match(logical_path) when Proc return true if path.call(logical_path) else return true if File.fnmatch(path.to_s, logical_path) end end false end
# File lib/sprockets/static_compiler.rb, line 57 def path_for(asset) @digest ? asset.digest_path : asset.logical_path end
# File lib/sprockets/static_compiler.rb, line 34 def write_asset(asset) path_for(asset).tap do |path| filename = File.join(target, path) FileUtils.mkdir_p File.dirname(filename) asset.write_to(filename) asset.write_to("#{filename}.gz") if filename.to_s =~ /\.(css|js)$/ end end
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