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void | (*GstGLEffectProcessFunc) () |
void | gst_gl_effects_draw_texture () |
void | gst_gl_effects_identity () |
void | gst_gl_effects_mirror () |
void | gst_gl_effects_squeeze () |
void | gst_gl_effects_stretch () |
void | gst_gl_effects_tunnel () |
void | gst_gl_effects_fisheye () |
void | gst_gl_effects_twirl () |
void | gst_gl_effects_bulge () |
void | gst_gl_effects_square () |
void | gst_gl_effects_heat () |
void | gst_gl_effects_sepia () |
void | gst_gl_effects_xpro () |
void | gst_gl_effects_xray () |
void | gst_gl_effects_luma_xpro () |
void | gst_gl_effects_sin () |
void | gst_gl_effects_glow () |
GObject ╰── GstObject ╰── GstElement ╰── GstBaseTransform ╰── GstGLFilter ╰── GstGLEffects
plugin |
opengl |
author |
Filippo Argiolas <filippo.argiolas@gmail.com> |
class |
Filter/Effect |
name |
sink |
direction |
sink |
presence |
always |
details |
video/x-raw-gl, width=(int)[ 1, 8000 ], height=(int)[ 1, 6000 ], pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)[ 0/1, 100/1 ] |
name |
src |
direction |
source |
presence |
always |
details |
video/x-raw-gl, width=(int)[ 1, 8000 ], height=(int)[ 1, 6000 ], pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)[ 0/1, 100/1 ] |
void gst_gl_effects_draw_texture (GstGLEffects *effects
,GLuint tex
);