A basic example of using fluidsynth to play a single note
#include <stdio.h>
int main(int argc, char** argv)
{
int err = 0;
if (argc != 2) {
fprintf(stderr, "Usage: fluidsynth_simple [soundfont]\n");
return 1;
}
settings = new_fluid_settings();
if (settings == NULL) {
fprintf(stderr, "Failed to create the settings\n");
err = 2;
goto cleanup;
}
synth = new_fluid_synth(settings);
if (synth == NULL) {
fprintf(stderr, "Failed to create the synthesizer\n");
err = 3;
goto cleanup;
}
if (fluid_synth_sfload(synth, argv[1], 1) == -1) {
fprintf(stderr, "Failed to load the SoundFont\n");
err = 4;
goto cleanup;
}
adriver = new_fluid_audio_driver(settings, synth);
if (adriver == NULL) {
fprintf(stderr, "Failed to create the audio driver\n");
err = 5;
goto cleanup;
}
fluid_synth_noteon(synth, 0, 60, 100);
printf("Press \"Enter\" to stop: ");
fgetc(stdin);
printf("done\n");
cleanup:
if (adriver) {
delete_fluid_audio_driver(adriver);
}
if (synth) {
delete_fluid_synth(synth);
}
if (settings) {
delete_fluid_settings(settings);
}
return err;
}