FIFE  2008.0
renderitem.h
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2  * Copyright (C) 2005-2008 by the FIFE team *
3  * http://www.fifengine.de *
4  * This file is part of FIFE. *
5  * *
6  * FIFE is free software; you can redistribute it and/or *
7  * modify it under the terms of the GNU Lesser General Public *
8  * License as published by the Free Software Foundation; either *
9  * version 2.1 of the License, or (at your option) any later version. *
10  * *
11  * This library is distributed in the hope that it will be useful, *
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of *
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
14  * Lesser General Public License for more details. *
15  * *
16  * You should have received a copy of the GNU Lesser General Public *
17  * License along with this library; if not, write to the *
18  * Free Software Foundation, Inc., *
19  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
20  ***************************************************************************/
21 
22 #ifndef FIFE_VIEW_RENDERITEM_H
23 #define FIFE_VIEW_RENDERITEM_H
24 
25 // Standard C++ library includes
26 #include <vector>
27 
28 // 3rd party library includes
29 
30 // FIFE includes
31 // These includes are split up in two parts, separated by one empty line
32 // First block: files included from the FIFE root src directory
33 // Second block: files included from the same folder
34 
35 #include "visual.h"
36 
37 namespace FIFE {
38 
39  class Instance;
40 
41  class RenderItem {
42  public:
43  RenderItem();
44 
45  Instance* instance;
46 
51  int32_t getStaticImageIndexByAngle(uint32_t angle, Instance* instance);
52 
53  // point where instance was drawn during the previous render
54  DoublePoint3D screenpoint;
55 
56  // dimensions of this visual on the virtual screen
57  Rect bbox;
58 
59  // dimensions of this visual during the previous render
60  Rect dimensions;
61 
62  // image used during previous render
63  ImagePtr image;
64 
65  // current facing angle
66  int32_t facing_angle;
67 
68  // current transparency
69  uint8_t transparency;
70 
71  // current instance z
72  double instance_z;
73  private:
74  int32_t m_cached_static_img_id;
75  int32_t m_cached_static_img_angle;
76  };
77 
78  typedef std::vector<RenderItem*> RenderList;
79 }
80 
81 #endif
credit to phoku for his NodeDisplay example which the visitor code is adapted from ( he coded the qua...
Definition: soundclip.cpp:39