FIFE  2008.0
floatingtextrenderer.h
1 /***************************************************************************
2  * Copyright (C) 2005-2008 by the FIFE team *
3  * http://www.fifengine.de *
4  * This file is part of FIFE. *
5  * *
6  * FIFE is free software; you can redistribute it and/or *
7  * modify it under the terms of the GNU Lesser General Public *
8  * License as published by the Free Software Foundation; either *
9  * version 2.1 of the License, or (at your option) any later version. *
10  * *
11  * This library is distributed in the hope that it will be useful, *
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of *
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
14  * Lesser General Public License for more details. *
15  * *
16  * You should have received a copy of the GNU Lesser General Public *
17  * License along with this library; if not, write to the *
18  * Free Software Foundation, Inc., *
19  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
20  ***************************************************************************/
21 
22 #ifndef FIFE_FLOATINGTEXTRENDERER_H
23 #define FIFE_FLOATINGTEXTRENDERER_H
24 
25 // Standard C++ library includes
26 
27 // 3rd party library includes
28 
29 // FIFE includes
30 // These includes are split up in two parts, separated by one empty line
31 // First block: files included from the FIFE root src directory
32 // Second block: files included from the same folder
33 #include "view/rendererbase.h"
34 
35 namespace FIFE {
36  class RenderBackend;
37  class IFont;
38 
39  class FloatingTextRenderer: public RendererBase {
40  public:
46  FloatingTextRenderer(RenderBackend* renderbackend, int32_t position);
47 
48  FloatingTextRenderer(const FloatingTextRenderer& old);
49 
50  RendererBase* clone();
51 
54  virtual ~FloatingTextRenderer();
55 
56  void render(Camera* cam, Layer* layer, RenderList& instances);
57 
58  std::string getName() { return "FloatingTextRenderer"; }
59 
63  void setFont(IFont* font) { m_font = font; }
64 
68  void setColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255);
69 
73  void setBackground(uint8_t br, uint8_t bg, uint8_t bb, uint8_t ba = 255);
74 
78  void setBorder(uint8_t bbr, uint8_t bbg, uint8_t bbb, uint8_t bba = 255);
79 
82  void resetBackground();
83 
86  void resetBorder();
87 
90  static FloatingTextRenderer* getInstance(IRendererContainer* cnt);
91 
94  RenderBackend* getRenderBackend() const {return m_renderbackend;}
95 
96  private:
97  RenderBackend* m_renderbackend;
98  IFont* m_font;
99  bool m_font_color;
100  SDL_Color m_color;
101  bool m_background;
102  bool m_backborder;
103  SDL_Color m_backcolor;
104  SDL_Color m_backbordercolor;
105  };
106 
107 }
108 
109 #endif
RendererBase(RenderBackend *renderbackend, int32_t position)
credit to phoku for his NodeDisplay example which the visitor code is adapted from ( he coded the qua...
Definition: soundclip.cpp:39