/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QT3DQUICKSCENE2D_GLOBAL_H
#define QT3DQUICKSCENE2D_GLOBAL_H

#include <Qt3DCore/qt3dcore_global.h>

QT_BEGIN_NAMESPACE

#if defined(QT_SHARED) || !defined(QT_STATIC)
#  if defined(QT_BUILD_3DQUICKSCENE2D_LIB)
#    define Q_3DQUICKSCENE2DSHARED_EXPORT Q_DECL_EXPORT
#  else
#    define Q_3DQUICKSCENE2DSHARED_EXPORT Q_DECL_IMPORT
#  endif
#else
#  define Q_3DQUICKSCENE2DSHARED_EXPORT
#endif

QT_END_NAMESPACE

#endif // QT3DQUICKSCENE2D_GLOBAL_H
