/* * Copyright 2009-2011 VMWare, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Author: Thomas Hellstrom * Author: Zack Rusin */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "vmwgfx_driver.h" #include "vmwgfx_drmi.h" #include "vmwgfx_saa.h" #include #include #include #include #include #include /*XXX get these from pipe's texture limits */ #define IMAGE_MAX_WIDTH 2048 #define IMAGE_MAX_HEIGHT 2048 #define RES_720P_X 1280 #define RES_720P_Y 720 #define MAKE_ATOM(a) MakeAtom(a, sizeof(a) - 1, TRUE) /* * ITU-R BT.601, BT.709 transfer matrices. * [R', G', B'] values are in the range [0, 1], Y' is in the range [0,1] * and [Pb, Pr] components are in the range [-0.5, 0.5]. * * The matrices are transposed to fit the xa conversion matrix format. */ static const float bt_601[] = { 1.f, 1.f, 1.f, 0.f, 0.f, -0.344136f, 1.772f, 0.f, 1.402f, -0.714136f, 0.f, 0.f }; static const float bt_709[] = { 1.f, 1.f, 1.f, 0.f, 0.f, -0.187324f, 1.8556f, 0.f, 1.5748f, -0.468124f, 0.f, 0.f }; static Atom xvBrightness, xvContrast, xvSaturation, xvHue; #define NUM_TEXTURED_ATTRIBUTES 4 static const XF86AttributeRec TexturedAttributes[NUM_TEXTURED_ATTRIBUTES] = { {XvSettable | XvGettable, -1000, 1000, "XV_BRIGHTNESS"}, {XvSettable | XvGettable, -1000, 1000, "XV_CONTRAST"}, {XvSettable | XvGettable, -1000, 1000, "XV_SATURATION"}, {XvSettable | XvGettable, -1000, 1000, "XV_HUE"} }; #define NUM_FORMATS 3 static XF86VideoFormatRec Formats[NUM_FORMATS] = { {15, TrueColor}, {16, TrueColor}, {24, TrueColor} }; static XF86VideoEncodingRec DummyEncoding[1] = { { 0, "XV_IMAGE", IMAGE_MAX_WIDTH, IMAGE_MAX_HEIGHT, {1, 1} } }; #define NUM_IMAGES 3 static XF86ImageRec Images[NUM_IMAGES] = { XVIMAGE_UYVY, XVIMAGE_YUY2, XVIMAGE_YV12, }; struct xorg_xv_port_priv { struct xa_tracker *xat; struct xa_context *r; struct xa_fence *fence; RegionRec clip; int brightness; int contrast; int saturation; int hue; int current_set; struct xa_surface *yuv[2][3]; struct xa_surface *bounce; struct xa_box bounce_box; struct xa_picture *src_pic; struct xa_picture *dst_pic; struct xa_composite *comp; int drm_fd; Bool hdtv; float uv_offset; float uv_scale; float y_offset; float y_scale; float rgb_offset; float rgb_scale; float sinhue; float coshue; float cm[16]; }; /* * vmwgfx_update_conversion_matrix - Compute the effective color conversion * matrix. * * Applies yuv- and resulting rgb scales and offsets to compute the correct * color conversion matrix. These scales and offsets are properties of the * video stream and can be adjusted using XV properties as well. */ static void vmwgfx_update_conversion_matrix(struct xorg_xv_port_priv *priv) { int i; float *cm = priv->cm; static const float *bt; bt = (priv->hdtv) ? bt_709 : bt_601; memcpy(cm, bt, sizeof(bt_601)); /* * Apply hue rotation */ cm[4] = priv->coshue * bt[4] - priv->sinhue * bt[8]; cm[8] = priv->sinhue * bt[4] + priv->coshue * bt[8]; cm[5] = priv->coshue * bt[5] - priv->sinhue * bt[9]; cm[9] = priv->sinhue * bt[5] + priv->coshue * bt[9]; cm[6] = priv->coshue * bt[6] - priv->sinhue * bt[10]; cm[10] = priv->sinhue * bt[6] + priv->coshue * bt[10]; /* * Adjust for yuv scales in input and rgb scale in the converted output. */ for(i = 0; i < 3; ++i) { cm[i] *= (priv->y_scale*priv->rgb_scale); cm[i+4] *= (priv->uv_scale*priv->rgb_scale); cm[i+8] *= (priv->uv_scale*priv->rgb_scale); } /* * Adjust for yuv offsets in input and rgb offset in the converted output. */ for (i = 0; i < 3; ++i) cm[i+12] = -cm[i]*priv->y_offset - (cm[i+4] + cm[i+8])*priv->uv_offset - priv->rgb_offset*priv->rgb_scale; /* * Alpha is 1, unconditionally. */ cm[15] = 1.f; } /** * vmwgfx_video_free_comp - free members used for composite bounce blit * * @priv: Pointer to the port private * * Frees any port priv resources allocated for a composite bounce blit. */ static void vmwgfx_video_free_comp(struct xorg_xv_port_priv *priv) { if (priv->dst_pic) free(priv->dst_pic); if (priv->src_pic) free(priv->src_pic); if (priv->comp) free(priv->comp); priv->dst_pic = NULL; priv->src_pic = NULL; priv->comp = NULL; } static void stop_video(ScrnInfoPtr pScrn, pointer data, Bool shutdown) { struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data; int i, j; REGION_EMPTY(pScrn->pScreen, &priv->clip); if (shutdown) { /* * No need to destroy the xa context or xa tracker since * they are copied from the screen resources. */ xa_fence_destroy(priv->fence); priv->fence = NULL; vmwgfx_video_free_comp(priv); for (i=0; i<3; ++i) { for (j=0; j<2; ++j) { if (priv->yuv[i]) { xa_surface_destroy(priv->yuv[j][i]); priv->yuv[j][i] = NULL; } if (priv->bounce) { xa_surface_destroy(priv->bounce); priv->bounce = NULL; } } } } } static int set_port_attribute(ScrnInfoPtr pScrn, Atom attribute, INT32 value, pointer data) { struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data; if (attribute == xvBrightness) { if ((value < -1000) || (value > 1000)) return BadValue; priv->brightness = value; priv->y_offset = -((float) value)/1000.f; } else if (attribute == xvContrast) { if ((value < -1000) || (value > 1000)) return BadValue; priv->contrast = value; priv->rgb_scale = ((float) value + 1000.f)/1000.f; } else if (attribute == xvSaturation) { if ((value < -1000) || (value > 1000)) return BadValue; priv->saturation = value; priv->uv_scale = ((float) value + 1000.f)/1000.f; } else if (attribute == xvHue) { double hue_angle; if ((value < -1000) || (value > 1000)) return BadValue; priv->hue = value; hue_angle = (double) value * M_PI / 1000.; priv->sinhue = sin(hue_angle); priv->coshue = cos(hue_angle); } else return BadMatch; vmwgfx_update_conversion_matrix(priv); return Success; } static int get_port_attribute(ScrnInfoPtr pScrn, Atom attribute, INT32 * value, pointer data) { struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data; if (attribute == xvBrightness) *value = priv->brightness; else if (attribute == xvContrast) *value = priv->contrast; else if (attribute == xvSaturation) *value = priv->saturation; else if (attribute == xvHue) *value = priv->hue; else return BadMatch; return Success; } static void query_best_size(ScrnInfoPtr pScrn, Bool motion, short vid_w, short vid_h, short drw_w, short drw_h, unsigned int *p_w, unsigned int *p_h, pointer data) { if (vid_w > (drw_w << 1)) drw_w = vid_w >> 1; if (vid_h > (drw_h << 1)) drw_h = vid_h >> 1; *p_w = drw_w; *p_h = drw_h; } static int check_yuv_surfaces(struct xorg_xv_port_priv *priv, int id, int width, int height) { struct xa_surface **yuv = priv->yuv[priv->current_set]; int ret = 0; int i; for (i=0; i<3; ++i) { /* * Adjust u,v texture size and DMA buffer to what's required by * the format. */ if (i == 1) { switch(id) { case FOURCC_YV12: height /= 2; /* Fall through */ case FOURCC_YUY2: case FOURCC_UYVY: width /= 2; break; default: break; } } if (!yuv[i]) yuv[i] = xa_surface_create(priv->xat, width, height, 8, xa_type_yuv_component, xa_format_unknown, 0); else ret = xa_surface_redefine(yuv[i], width, height, 8, xa_type_yuv_component, xa_format_unknown, 0, 0); if (ret || !yuv[i]) return BadAlloc; } return Success; } /** * vmwgfx_video_setup_comp - Set up port priv members for a composite * bounce blit * * @priv: Pointer to the port priv. * @format: XA format of the destination drawable surface. * * Tries to allocate and set up port priv resources to perform a composite * bounce blit (except the bounce surface itself). On failure, all resources * are freed. On success, TRUE is returned and @priv::comp is non-NULL. If * resources are already allocated, update them for the current @format. */ static Bool vmwgfx_video_setup_comp(struct xorg_xv_port_priv *priv, enum xa_formats format) { const struct xa_composite_allocation *alloc; struct xa_picture *pic; if (priv->comp) { if (priv->src_pic->pict_format != format) { priv->src_pic->pict_format = format; priv->dst_pic->pict_format = format; if (xa_composite_check_accelerated(priv->comp) != XA_ERR_NONE) { vmwgfx_video_free_comp(priv); return FALSE; } } return TRUE; } alloc = xa_composite_allocation(); priv->comp = calloc(1, alloc->xa_composite_size); priv->src_pic = calloc(1, alloc->xa_picture_size); priv->dst_pic = calloc(1, alloc->xa_picture_size); if (!priv->comp || !priv->src_pic || !priv->dst_pic) { vmwgfx_video_free_comp(priv); return FALSE; } pic = priv->src_pic; pic->pict_format = format; pic->wrap = xa_wrap_clamp_to_border; pic->filter = xa_filter_linear; *priv->dst_pic = *pic; priv->comp->src = priv->src_pic; priv->comp->dst = priv->dst_pic; priv->comp->op = xa_op_src; priv->comp->no_solid = 1; if (xa_composite_check_accelerated(priv->comp) != XA_ERR_NONE) { vmwgfx_video_free_comp(priv); return FALSE; } return TRUE; } /** * vmwgfx_video_setup_coord_matrix - Set up a bounce - to destination * transformation matrix * * @src_x: Upper left corner of source image as given to putImage. * @src_y: Upper left corner of source image as given to putImage. * @src_w: Width of source image. * @src_h: Height of source image. * @dst_x: Upper left corner of destination image as given to putImage. * @dst_y: Upper left corner of destination image as given to putImage. * @dst_w: Width of destination image. * @dst_h: Height of destination image. * @bounce_w: Width of bounce surface. * @bounce_h: Height of bounce surface. * @mat: Pointer to transformation matrix. * * Computes a transformation matrix that can be used by the XA composite API * to transform between the destination coordinate space and the bounce * surface coordinate space. Scaling and translation. */ static void vmwgfx_video_setup_coord_matrix(int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int dst_w, int dst_h, int bounce_w, int bounce_h, float *mat) { if (dst_w == 0 || dst_h == 0 || src_w == 0 || src_h == 0) { mat[0] = mat[6] = 0.; mat[4] = mat[7] = 0.; mat[8] = 1.f; return; } mat[0] = (float) bounce_w / (float) dst_w; mat[6] = (float) src_x * (float) bounce_w / (float) src_w - (float) dst_x * mat[0]; mat[4] = (float) bounce_h / (float) dst_h; mat[7] = (float) src_y * (float) bounce_h / (float) src_h - (float) dst_y * mat[4]; mat[8] = 1.f; } /** * vmwgfx_video_bounce_surface: (Re)Allocate a bounce surface if desired. * * @priv: Pointer to the port private. * @d_with: Width of destination image. * @d_height: Height of destination image. * @width: Width of source video image. * @height: Height of source video image. * @dst_format: Format of destination drawable surface. * * If the destination video image is a suitable factor larger than the source * video image. Allocate a bounce RGB surface that will be the target of the * more expensive color conversion blit, and source of the scaling blit. */ static Bool vmwgfx_video_bounce_surface(struct xorg_xv_port_priv *priv, int d_width, int d_height, int width, int height, enum xa_formats dst_format) { float bounce_area, dst_area; if (d_width < width) width = d_width; if (d_height < height) height = d_height; bounce_area = (float) width * (float) height; dst_area = (float) d_width * (float) d_height; if (dst_area > bounce_area * 1.5f && vmwgfx_video_setup_comp(priv, dst_format)) { if (!priv->bounce) { priv->bounce = xa_surface_create(priv->xat, width, height, xa_format_depth(dst_format), xa_format_type(dst_format), dst_format, XA_FLAG_RENDER_TARGET); } else { if (xa_surface_redefine(priv->bounce, width, height, xa_format_depth(dst_format), xa_format_type(dst_format), dst_format, XA_FLAG_RENDER_TARGET, 0) != XA_ERR_NONE) { xa_surface_destroy(priv->bounce); priv->bounce = NULL; } } } else { xa_surface_destroy(priv->bounce); priv->bounce = NULL; } if (priv->bounce) { priv->bounce_box.x1 = 0; priv->bounce_box.x2 = width; priv->bounce_box.y1 = 0; priv->bounce_box.y2 = height; } return TRUE; } static int query_image_attributes(ScrnInfoPtr pScrn, int id, unsigned short *w, unsigned short *h, int *pitches, int *offsets) { int size, tmp; if (*w > IMAGE_MAX_WIDTH) *w = IMAGE_MAX_WIDTH; if (*h > IMAGE_MAX_HEIGHT) *h = IMAGE_MAX_HEIGHT; *w = (*w + 1) & ~1; if (offsets) offsets[0] = 0; switch (id) { case FOURCC_YV12: *h = (*h + 1) & ~1; size = (*w + 3) & ~3; if (pitches) { pitches[0] = size; } size *= *h; if (offsets) { offsets[1] = size; } tmp = ((*w >> 1) + 3) & ~3; if (pitches) { pitches[1] = pitches[2] = tmp; } tmp *= (*h >> 1); size += tmp; if (offsets) { offsets[2] = size; } size += tmp; break; case FOURCC_UYVY: case FOURCC_YUY2: default: size = *w << 1; if (pitches) pitches[0] = size; size *= *h; break; } return size; } static int copy_packed_data(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *port, int id, unsigned char *buf, int left, int top, unsigned short w, unsigned short h) { int i; struct xa_surface **yuv = port->yuv[port->current_set]; char *ymap, *vmap, *umap; unsigned char y1, y2, u, v; int yidx, uidx, vidx; int y_array_size = w * h; int ret = BadAlloc; ymap = xa_surface_map(port->r, yuv[0], XA_MAP_WRITE); if (!ymap) return BadAlloc; umap = xa_surface_map(port->r, yuv[1], XA_MAP_WRITE); if (!umap) goto out_no_umap; vmap = xa_surface_map(port->r, yuv[2], XA_MAP_WRITE); if (!vmap) goto out_no_vmap; yidx = uidx = vidx = 0; switch (id) { case FOURCC_YV12: { int pitches[3], offsets[3]; unsigned char *yp, *up, *vp; query_image_attributes(pScrn, FOURCC_YV12, &w, &h, pitches, offsets); yp = buf + offsets[0]; vp = buf + offsets[1]; up = buf + offsets[2]; memcpy(ymap, yp, w*h); memcpy(vmap, vp, w*h/4); memcpy(umap, up, w*h/4); break; } case FOURCC_UYVY: for (i = 0; i < y_array_size; i +=2 ) { /* extracting two pixels */ u = buf[0]; y1 = buf[1]; v = buf[2]; y2 = buf[3]; buf += 4; ymap[yidx++] = y1; ymap[yidx++] = y2; umap[uidx++] = u; vmap[vidx++] = v; } break; case FOURCC_YUY2: for (i = 0; i < y_array_size; i +=2 ) { /* extracting two pixels */ y1 = buf[0]; u = buf[1]; y2 = buf[2]; v = buf[3]; buf += 4; ymap[yidx++] = y1; ymap[yidx++] = y2; umap[uidx++] = u; vmap[vidx++] = v; } break; default: ret = BadAlloc; break; } ret = Success; xa_surface_unmap(yuv[2]); out_no_vmap: xa_surface_unmap(yuv[1]); out_no_umap: xa_surface_unmap(yuv[0]); return ret; } static int display_video(ScreenPtr pScreen, struct xorg_xv_port_priv *pPriv, int id, RegionPtr dstRegion, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int dst_w, int dst_h, int width, int height, PixmapPtr pPixmap) { struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pPixmap); Bool hdtv; RegionRec reg; int ret = BadAlloc; int blit_ret; REGION_NULL(pScreen, ®); if (!vmwgfx_hw_accel_validate(pPixmap, 0, XA_FLAG_RENDER_TARGET, 0, ®)) goto out_no_dst; hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y)); if (hdtv != pPriv->hdtv) { pPriv->hdtv = hdtv; vmwgfx_update_conversion_matrix(pPriv); } #ifdef COMPOSITE /* * For redirected windows, we need to fix up the destination coordinates. */ REGION_TRANSLATE(pScreen, dstRegion, -pPixmap->screen_x, -pPixmap->screen_y); dst_x -= pPixmap->screen_x; dst_y -= pPixmap->screen_y; #endif /* * Throttle on previous blit. */ if (pPriv->fence) { (void) xa_fence_wait(pPriv->fence, 1000000000ULL); xa_fence_destroy(pPriv->fence); pPriv->fence = NULL; } (void) vmwgfx_video_bounce_surface(pPriv, dst_w, dst_h, width, height, xa_surface_format(vpix->hw)); DamageRegionAppend(&pPixmap->drawable, dstRegion); if (pPriv->bounce) { BoxPtr b; int i; /* * If we have a bounce buffer, First perform a (potentially down- * scaling) color conversion blit with an expensive shader. */ blit_ret = xa_yuv_planar_blit(pPriv->r, 0, 0, src_w, src_h, src_x, src_y, pPriv->bounce_box.x2, pPriv->bounce_box.y2, &pPriv->bounce_box, 1, pPriv->cm, pPriv->bounce, pPriv->yuv[pPriv->current_set]); if (blit_ret) goto out_blit; /* * Then an upscaling blit with a cheap shader. Note that we never * scale up a dimenstion that was previously downscaled in the color * conversion blit. */ pPriv->src_pic->srf = pPriv->bounce; pPriv->dst_pic->srf = vpix->hw; vmwgfx_video_setup_coord_matrix(src_x, src_y, src_w, src_h, dst_x, dst_y, dst_w, dst_h, pPriv->bounce_box.x2, pPriv->bounce_box.y2, pPriv->src_pic->transform); pPriv->src_pic->has_transform = 1; if (xa_composite_prepare(pPriv->r, pPriv->comp) != XA_ERR_NONE) { blit_ret = 1; goto out_blit; } b = REGION_RECTS(dstRegion); for (i = 0; i < REGION_NUM_RECTS(dstRegion); ++i, ++b) { xa_composite_rect(pPriv->r, b->x1, b->y1, 0, 0, b->x1, b->y1, b->x2 - b->x1, b->y2 - b->y1); } xa_composite_done(pPriv->r); } else { /* * Perform color conversion and scaling in the same blit. */ blit_ret = xa_yuv_planar_blit(pPriv->r, src_x, src_y, src_w, src_h, dst_x, dst_y, dst_w, dst_h, (struct xa_box *)REGION_RECTS(dstRegion), REGION_NUM_RECTS(dstRegion), pPriv->cm, vpix->hw, pPriv->yuv[pPriv->current_set ]); } out_blit: saa_pixmap_dirty(pPixmap, TRUE, dstRegion); DamageRegionProcessPending(&pPixmap->drawable); ret = Success; if (!blit_ret) { ret = Success; pPriv->fence = xa_fence_get(pPriv->r); } else ret = BadAlloc; out_no_dst: REGION_UNINIT(pScreen, ®); return ret; } static int put_image(ScrnInfoPtr pScrn, short src_x, short src_y, short drw_x, short drw_y, short src_w, short src_h, short drw_w, short drw_h, int id, unsigned char *buf, short width, short height, Bool sync, RegionPtr clipBoxes, pointer data, DrawablePtr pDraw) { struct xorg_xv_port_priv *pPriv = (struct xorg_xv_port_priv *) data; ScreenPtr pScreen = xf86ScrnToScreen(pScrn); PixmapPtr pPixmap; INT32 x1, x2, y1, y2; BoxRec dstBox; int ret; /* Clip */ x1 = src_x; x2 = src_x + src_w; y1 = src_y; y2 = src_y + src_h; dstBox.x1 = drw_x; dstBox.x2 = drw_x + drw_w; dstBox.y1 = drw_y; dstBox.y2 = drw_y + drw_h; if (!xf86XVClipVideoHelper(&dstBox, &x1, &x2, &y1, &y2, clipBoxes, width, height)) return Success; ret = check_yuv_surfaces(pPriv, id, width, height); if (ret) return ret; ret = copy_packed_data(pScrn, pPriv, id, buf, src_x, src_y, width, height); if (ret) return ret; if (pDraw->type == DRAWABLE_WINDOW) { pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr)pDraw); } else { pPixmap = (PixmapPtr)pDraw; } display_video(pScrn->pScreen, pPriv, id, clipBoxes, src_x, src_y, src_w, src_h, drw_x, drw_y, drw_w, drw_h, width, height, pPixmap); pPriv->current_set = (pPriv->current_set + 1) & 1; return Success; } static struct xorg_xv_port_priv * port_priv_create(struct xa_tracker *xat, struct xa_context *r, int drm_fd) { struct xorg_xv_port_priv *priv = NULL; priv = calloc(1, sizeof(struct xorg_xv_port_priv)); if (!priv) return NULL; priv->r = r; priv->xat = xat; priv->drm_fd = drm_fd; REGION_NULL(pScreen, &priv->clip); priv->hdtv = FALSE; priv->uv_offset = 0.5f; priv->uv_scale = 1.f; priv->y_offset = 0.f; priv->y_scale = 1.f; priv->rgb_offset = 0.f; priv->rgb_scale = 1.f; priv->sinhue = 0.f; priv->coshue = 1.f; vmwgfx_update_conversion_matrix(priv); return priv; } static void vmwgfx_free_textured_adaptor(XF86VideoAdaptorPtr adaptor, Bool free_ports) { if (free_ports) { int i; for(i=0; inPorts; ++i) { free(adaptor->pPortPrivates[i].ptr); } } free(adaptor->pAttributes); free(adaptor->pPortPrivates); xf86XVFreeVideoAdaptorRec(adaptor); } static XF86VideoAdaptorPtr xorg_setup_textured_adapter(ScreenPtr pScreen) { ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen); modesettingPtr ms = modesettingPTR(pScrn); XF86VideoAdaptorPtr adapt; XF86AttributePtr attrs; DevUnion *dev_unions; int nports = 16, i; int nattributes; struct xa_context *xar; /* * Use the XA default context since we don't expect the X server * to render from multiple threads. */ xar = xa_context_default(ms->xat); nattributes = NUM_TEXTURED_ATTRIBUTES; adapt = calloc(1, sizeof(XF86VideoAdaptorRec)); dev_unions = calloc(nports, sizeof(DevUnion)); attrs = calloc(nattributes, sizeof(XF86AttributeRec)); if (adapt == NULL || dev_unions == NULL || attrs == NULL) { free(adapt); free(dev_unions); free(attrs); return NULL; } adapt->type = XvWindowMask | XvInputMask | XvImageMask; adapt->flags = 0; adapt->name = "XA G3D Textured Video"; adapt->nEncodings = 1; adapt->pEncodings = DummyEncoding; adapt->nFormats = NUM_FORMATS; adapt->pFormats = Formats; adapt->nPorts = 0; adapt->pPortPrivates = dev_unions; adapt->nAttributes = nattributes; adapt->pAttributes = attrs; memcpy(attrs, TexturedAttributes, nattributes * sizeof(XF86AttributeRec)); adapt->nImages = NUM_IMAGES; adapt->pImages = Images; adapt->PutVideo = NULL; adapt->PutStill = NULL; adapt->GetVideo = NULL; adapt->GetStill = NULL; adapt->StopVideo = stop_video; adapt->SetPortAttribute = set_port_attribute; adapt->GetPortAttribute = get_port_attribute; adapt->QueryBestSize = query_best_size; adapt->PutImage = put_image; adapt->QueryImageAttributes = query_image_attributes; for (i = 0; i < nports; i++) { struct xorg_xv_port_priv *priv = port_priv_create(ms->xat, xar, ms->fd); adapt->pPortPrivates[i].ptr = (pointer) (priv); adapt->nPorts++; } return adapt; } void xorg_xv_init(ScreenPtr pScreen) { ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen); modesettingPtr ms = modesettingPTR(pScrn); XF86VideoAdaptorPtr *adaptors, *new_adaptors = NULL; XF86VideoAdaptorPtr textured_adapter = NULL, overlay_adaptor = NULL; int num_adaptors; num_adaptors = xf86XVListGenericAdaptors(pScrn, &adaptors); new_adaptors = malloc((num_adaptors + 2) * sizeof(XF86VideoAdaptorPtr *)); if (new_adaptors == NULL) return; memcpy(new_adaptors, adaptors, num_adaptors * sizeof(XF86VideoAdaptorPtr)); adaptors = new_adaptors; /* Add the adaptors supported by our hardware. First, set up the atoms * that will be used by both output adaptors. */ xvBrightness = MAKE_ATOM("XV_BRIGHTNESS"); xvContrast = MAKE_ATOM("XV_CONTRAST"); xvSaturation = MAKE_ATOM("XV_SATURATION"); xvHue = MAKE_ATOM("XV_HUE"); if (ms->xat) { textured_adapter = xorg_setup_textured_adapter(pScreen); if (textured_adapter) adaptors[num_adaptors++] = textured_adapter; } else { xf86DrvMsg(pScrn->scrnIndex, X_INFO, "No 3D acceleration. Not setting up textured video.\n"); } overlay_adaptor = vmw_video_init_adaptor(pScrn); if (overlay_adaptor) adaptors[num_adaptors++] = overlay_adaptor; if (num_adaptors) { Bool ret; ret = xf86XVScreenInit(pScreen, adaptors, num_adaptors); if (textured_adapter) vmwgfx_free_textured_adaptor(textured_adapter, !ret); if (overlay_adaptor) vmw_video_free_adaptor(overlay_adaptor, !ret); if (!ret) xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "Failed to initialize Xv.\n"); } else { xf86DrvMsg(pScrn->scrnIndex, X_WARNING, "Disabling Xv because no adaptors could be initialized.\n"); } }