/* For GLSL in OpenGL ES, an undefined macro appearing in an #if or #elif * expression, (other than as an argument to defined) is an error. * * Except in the case of a short-circuiting && or || operator, where the * specification explicitly mandates that there be no error. */ #version 300 es /* These yield errors */ #if NOT_DEFINED #endif #if 0 #elif ALSO_NOT_DEFINED #endif /* But these yield no errors */ #if 1 || STILL_NOT_DEFINED Success #endif #if 0 #elif 0 && WILL_ANYONE_DEFINE_ANYTHING #else More success #endif