#ifndef __NV50_SCREEN_H__ #define __NV50_SCREEN_H__ #include "nouveau_screen.h" #include "nouveau_fence.h" #include "nouveau_mm.h" #include "nouveau_heap.h" #include "nv50/nv50_winsys.h" #include "nv50/nv50_stateobj.h" #define NV50_TIC_MAX_ENTRIES 2048 #define NV50_TSC_MAX_ENTRIES 2048 /* doesn't count reserved slots (for auxiliary constants, immediates, etc.) */ #define NV50_MAX_PIPE_CONSTBUFS 14 struct nv50_context; #define NV50_CODE_BO_SIZE_LOG2 19 #define NV50_SCREEN_RESIDENT_BO_COUNT 5 #define NV50_MAX_VIEWPORTS 16 struct nv50_blitter; struct nv50_screen { struct nouveau_screen base; struct nv50_context *cur_ctx; struct nouveau_bo *code; struct nouveau_bo *uniforms; struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */ struct nouveau_bo *stack_bo; struct nouveau_bo *tls_bo; unsigned TPs; unsigned MPsInTP; unsigned max_tls_space; unsigned cur_tls_space; struct nouveau_heap *vp_code_heap; struct nouveau_heap *gp_code_heap; struct nouveau_heap *fp_code_heap; struct nv50_blitter *blitter; struct { void **entries; int next; uint32_t lock[NV50_TIC_MAX_ENTRIES / 32]; } tic; struct { void **entries; int next; uint32_t lock[NV50_TSC_MAX_ENTRIES / 32]; } tsc; struct { uint32_t *map; struct nouveau_bo *bo; } fence; struct nouveau_object *sync; struct nouveau_object *tesla; struct nouveau_object *eng2d; struct nouveau_object *m2mf; }; static INLINE struct nv50_screen * nv50_screen(struct pipe_screen *screen) { return (struct nv50_screen *)screen; } boolean nv50_blitter_create(struct nv50_screen *); void nv50_blitter_destroy(struct nv50_screen *); int nv50_screen_tic_alloc(struct nv50_screen *, void *); int nv50_screen_tsc_alloc(struct nv50_screen *, void *); static INLINE void nv50_resource_fence(struct nv04_resource *res, uint32_t flags) { struct nv50_screen *screen = nv50_screen(res->base.screen); if (res->mm) { nouveau_fence_ref(screen->base.fence.current, &res->fence); if (flags & NOUVEAU_BO_WR) nouveau_fence_ref(screen->base.fence.current, &res->fence_wr); } } static INLINE void nv50_resource_validate(struct nv04_resource *res, uint32_t flags) { if (likely(res->bo)) { if (flags & NOUVEAU_BO_WR) res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING | NOUVEAU_BUFFER_STATUS_DIRTY; if (flags & NOUVEAU_BO_RD) res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; nv50_resource_fence(res, flags); } } struct nv50_format { uint32_t rt; uint32_t tic; uint32_t vtx; uint32_t usage; }; extern const struct nv50_format nv50_format_table[]; static INLINE void nv50_screen_tic_unlock(struct nv50_screen *screen, struct nv50_tic_entry *tic) { if (tic->id >= 0) screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32)); } static INLINE void nv50_screen_tsc_unlock(struct nv50_screen *screen, struct nv50_tsc_entry *tsc) { if (tsc->id >= 0) screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32)); } static INLINE void nv50_screen_tic_free(struct nv50_screen *screen, struct nv50_tic_entry *tic) { if (tic->id >= 0) { screen->tic.entries[tic->id] = NULL; screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32)); } } static INLINE void nv50_screen_tsc_free(struct nv50_screen *screen, struct nv50_tsc_entry *tsc) { if (tsc->id >= 0) { screen->tsc.entries[tsc->id] = NULL; screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32)); } } extern int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space); #endif