/************************************************************************** * * Copyright 2009 Younes Manton. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef vl_mc_h #define vl_mc_h #include "pipe/p_state.h" #include "pipe/p_video_state.h" #include "tgsi/tgsi_ureg.h" #include "vl_defines.h" #include "vl_types.h" #define VL_MC_NUM_BLENDERS (1 << VL_NUM_COMPONENTS) struct pipe_context; struct vl_mc { struct pipe_context *pipe; unsigned buffer_width; unsigned buffer_height; unsigned macroblock_size; void *rs_state; void *blend_clear[VL_MC_NUM_BLENDERS]; void *blend_add[VL_MC_NUM_BLENDERS]; void *blend_sub[VL_MC_NUM_BLENDERS]; void *vs_ref, *vs_ycbcr; void *fs_ref, *fs_ycbcr, *fs_ycbcr_sub; void *sampler_ref; }; struct vl_mc_buffer { bool surface_cleared; struct pipe_viewport_state viewport; struct pipe_framebuffer_state fb_state; }; typedef void (*vl_mc_ycbcr_vert_shader)(void *priv, struct vl_mc *mc, struct ureg_program *shader, unsigned first_output, struct ureg_dst tex); typedef void (*vl_mc_ycbcr_frag_shader)(void *priv, struct vl_mc *mc, struct ureg_program *shader, unsigned first_input, struct ureg_dst dst); bool vl_mc_init(struct vl_mc *renderer, struct pipe_context *pipe, unsigned picture_width, unsigned picture_height, unsigned macroblock_size, float scale, vl_mc_ycbcr_vert_shader vs_callback, vl_mc_ycbcr_frag_shader fs_callback, void *callback_priv); void vl_mc_cleanup(struct vl_mc *renderer); bool vl_mc_init_buffer(struct vl_mc *renderer, struct vl_mc_buffer *buffer); void vl_mc_cleanup_buffer(struct vl_mc_buffer *buffer); void vl_mc_set_surface(struct vl_mc_buffer *buffer, struct pipe_surface *surface); void vl_mc_render_ref(struct vl_mc *renderer, struct vl_mc_buffer *buffer, struct pipe_sampler_view *ref); void vl_mc_render_ycbcr(struct vl_mc *renderer, struct vl_mc_buffer *buffer, unsigned component, unsigned num_instances); #endif /* vl_mc_h */