/* $NetBSD: pte.h,v 1.28 2016/11/04 05:41:01 macallan Exp $ */ /* * Copyright (c) 1996-1999 Eduardo Horvath * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * */ #ifndef _MACHINE_PTE_H_ #define _MACHINE_PTE_H_ #if defined(_KERNEL_OPT) #include "opt_sparc_arch.h" #endif /* * Address translation works as follows: * ** * For sun4u: * * Take your pick; it's all S/W anyway. We'll start by emulating a sun4. * Oh, here's the sun4u TTE for reference: * * struct sun4u_tte { * uint64 tag_g:1, (global flag) * tag_reserved:2, (reserved for future use) * tag_ctxt:13, (context for mapping) * tag_unassigned:6, * tag_va:42; (virtual address bits<64:22>) * uint64 data_v:1, (valid bit) * data_size:2, (page size [8K*8**]) * data_nfo:1, (no-fault only) * data_ie:1, (invert endianness [inefficient]) * data_soft2:9, (reserved for S/W) * data_reserved:7,(reserved for future use) * data_pa:30, (physical address) * data_soft:6, (reserved for S/W) * data_lock:1, (lock into TLB) * data_cacheable:2, (cacheability control) * data_e:1, (explicit accesses only) * data_priv:1, (privileged page) * data_w:1, (writable) * data_g:1; (same as tag_g) * }; */ /* virtual address to virtual page number */ #define VA_SUN4_VPG(va) (((int)(va) >> 13) & 31) #define VA_SUN4C_VPG(va) (((int)(va) >> 12) & 63) #define VA_SUN4U_VPG(va) (((int)(va) >> 13) & 31) /* virtual address to offset within page */ #define VA_SUN4_OFF(va) (((int)(va)) & 0x1FFF) #define VA_SUN4C_OFF(va) (((int)(va)) & 0xFFF) #define VA_SUN4U_OFF(va) (((int)(va)) & 0x1FFF) /* When we go to 64-bit VAs we need to handle the hole */ #define VA_VPG(va) VA_SUN4U_VPG(va) #define VA_OFF(va) VA_SUN4U_OFF(va) #define PG_SHIFT4U 13 #define MMU_PAGE_ALIGN 8192 /* If you know where a tte is in the tsb, how do you find its va? */ #define TSBVA(i) ((tsb[(i)].tag.f.tag_va<<22)|(((i)<<13)&0x3ff000)) #ifndef _LOCORE /* * This is the spitfire TTE. * * We could use bitmasks and shifts to construct this if * we had a 64-bit compiler w/64-bit longs. Otherwise it's * a real pain to do this in C. */ #if 0 /* We don't use bitfeilds anyway. */ struct sun4u_tag_fields { uint64_t tag_g:1, /* global flag */ tag_reserved:2, /* reserved for future use */ tag_ctxt:13, /* context for mapping */ tag_unassigned:6, tag_va:42; /* virtual address bits<64:22> */ }; union sun4u_tag { struct sun4u_tag_fields f; int64_t tag; }; struct sun4u_data_fields { uint64_t data_v:1, /* valid bit */ data_size:2, /* page size [8K*8**] */ data_nfo:1, /* no-fault only */ data_ie:1, /* invert endianness [inefficient] */ data_soft2:9, /* reserved for S/W */ data_reserved:7,/* reserved for future use */ data_pa:30, /* physical address */ data_tsblock:1, /* S/W TSB locked entry */ data_modified:1,/* S/W modified bit */ data_realw:1, /* S/W real writable bit (to manage modified) */ data_accessed:1,/* S/W accessed bit */ data_exec:1, /* S/W Executable */ data_onlyexec:1,/* S/W Executable only */ data_lock:1, /* lock into TLB */ data_cacheable:2, /* cacheability control */ data_e:1, /* explicit accesses only */ data_priv:1, /* privileged page */ data_w:1, /* writable */ data_g:1; /* same as tag_g */ }; union sun4u_data { struct sun4u_data_fields f; int64_t data; }; struct sun4u_tte { union sun4u_tag tag; union sun4u_data data; }; #else struct sun4u_tte { int64_t tag; int64_t data; }; #endif typedef struct sun4u_tte pte_t; #endif /* _LOCORE */ /* TSB tag masks */ #define CTX_MASK ((1<<13)-1) #define TSB_TAG_CTX_SHIFT 48 #define TSB_TAG_VA_SHIFT 22 #define TSB_TAG_G 0x8000000000000000LL #define TSB_TAG_CTX(t) ((((int64_t)(t))>>TSB_TAG_CTX_SHIFT)&CTX_MASK) #define TSB_TAG_VA(t) ((((int64_t)(t))<>TSB_TAG_VA_SHIFT)) /* Page sizes */ #define PGSZ_8K 0 #define PGSZ_64K 1 #define PGSZ_512K 2 #define PGSZ_4M 3 #define SUN4U_PGSZ_SHIFT 61 #define SUN4U_TLB_SZ(s) (((uint64_t)(s))<\0" "f\7\5SOFT\0" \ "b\6L\0" "b\5CP\0" "b\4CV\0" \ "b\3E\0" "b\2P\0" "b\1W\0" "b\0G\0" #define SUN4V_PGSZ_SHIFT 0 #define SUN4V_TLB_SZ(s) (((uint64_t)(s))<> RGSHIFT) & 255) /* virtual address to virtual segment number */ #define VA_VSEG(va) (((unsigned int)(va) >> SGSHIFT) & 63) #ifndef _LOCORE typedef u_short pmeg_t; /* 10 bits needed per Sun-4 segmap entry */ #endif /* * Here are the bit definitions for 4M/SRMMU pte's */ /* MMU TABLE ENTRIES */ #define SRMMU_TETYPE 0x3 /* mask for table entry type */ #define SRMMU_TEPTE 0x2 /* Page Table Entry */ /* PTE FIELDS */ #define SRMMU_PPNMASK 0xFFFFFF00 #define SRMMU_PPNPASHIFT 0x4 /* shift to put ppn into PAddr */ #endif /* _MACHINE_PTE_H_ */