/* $NetBSD: luactl.c,v 1.2 2013/10/29 16:11:15 joerg Exp $ */ /* * Copyright (c) 2011, Marc Balmer . * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the Author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* * Program to control Lua devices. */ #include #include #include #include #include #include #include #include #include #include #include #include #include int devfd = -1; int quiet = 0; int docreate = 0; static void getinfo(void); static void create(char *, char *); static void destroy(char *); static void require(char *, char *); static void load(char *, char *); static void usage(void) __dead; #define _PATH_DEV_LUA "/dev/lua" int main(int argc, char *argv[]) { int ch; while ((ch = getopt(argc, argv, "cq")) != -1) switch (ch) { case 'c': docreate = 1; break; case 'q': quiet = 1; break; default: usage(); /* NOTREACHED */ } argc -= optind; argv += optind; if ((devfd = open(_PATH_DEV_LUA, O_RDWR)) == -1) err(EXIT_FAILURE, "%s", _PATH_DEV_LUA); if (argc == 0) getinfo(); else if (!strcmp(argv[0], "create")) { if (argc == 2) create(argv[1], NULL); else if (argc == 3) create(argv[1], argv[2]); else usage(); } else if (!strcmp(argv[0], "destroy")) { if (argc != 2) usage(); destroy(argv[1]); } else if (!strcmp(argv[0], "require")) { if (argc != 3) usage(); if (docreate) create(argv[1], NULL); require(argv[1], argv[2]); } else if (!strcmp(argv[0], "load")) { if (argc != 3) usage(); if (docreate) create(argv[1], NULL); load(argv[1], argv[2]); } else usage(); return EXIT_SUCCESS; } static void getinfo(void) { struct lua_info info; int n; info.states = NULL; if (ioctl(devfd, LUAINFO, &info) == -1) err(EXIT_FAILURE, "LUAINFO"); if (info.num_states > 0) { info.states = calloc(info.num_states, sizeof(struct lua_state_info)); if (info.states == NULL) err(EXIT_FAILURE, "calloc"); if (ioctl(devfd, LUAINFO, &info) == -1) err(EXIT_FAILURE, "LUAINFO"); } printf("%d active state%s:\n", info.num_states, info.num_states == 1 ? "" : "s"); if (info.num_states > 0) printf("%-16s %-8s Description\n", "Name", "Creator"); for (n = 0; n < info.num_states; n++) printf("%-16s %-8s %s\n", info.states[n].name, info.states[n].user == true ? "user" : "kernel", info.states[n].desc); } static void create(char *name, char *desc) { struct lua_create cr; strlcpy(cr.name, name, sizeof(cr.name)); if (desc != NULL) strlcpy(cr.desc, desc, sizeof(cr.desc)); else cr.desc[0] = '\0'; if (ioctl(devfd, LUACREATE, &cr) == -1) err(EXIT_FAILURE, "LUACREATE"); if (quiet) return; printf("%s created\n", name); } static void destroy(char *name) { struct lua_create cr; strlcpy(cr.name, name, sizeof(cr.name)); if (ioctl(devfd, LUADESTROY, &cr) == -1) err(EXIT_FAILURE, "LUADESTROY"); if (quiet) return; printf("%s destroyed\n", name); } static void require(char *name, char *module) { struct lua_require r; strlcpy(r.state, name, sizeof(r.state)); strlcpy(r.module, module, sizeof(r.module)); if (ioctl(devfd, LUAREQUIRE, &r) == -1) err(EXIT_FAILURE, "LUAREQUIRE"); if (quiet) return; printf("%s required by %s\n", module, name); } static void load(char *name, char *path) { struct lua_load l; strlcpy(l.state, name, sizeof(l.state)); strlcpy(l.path, path, sizeof(l.path)); if (ioctl(devfd, LUALOAD, &l) == -1) err(EXIT_FAILURE, "LUALOAD"); if (quiet) return; printf("%s loaded into %s\n", path, name); } static void usage(void) { const char *p; p = getprogname(); fprintf(stderr, "usage: %s [-cq]\n", p); fprintf(stderr, " %s [-cq] create name [desc]\n", p); fprintf(stderr, " %s [-cq] destroy name\n", p); fprintf(stderr, " %s [-cq] require name module\n", p); fprintf(stderr, " %s [-cq] load name path\n", p); exit(EXIT_FAILURE); }