/* $NetBSD: shapes.c,v 1.9 2014/06/11 16:47:39 christos Exp $ */ /*- * Copyright (c) 1992, 1993 * The Regents of the University of California. All rights reserved. * * This code is derived from software contributed to Berkeley by * Chris Torek and Darren F. Provine. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)shapes.c 8.1 (Berkeley) 5/31/93 */ /* * Tetris shapes and related routines. * * Note that the first 7 are `well known'. */ #include #include "tetris.h" #define TL -B_COLS-1 /* top left */ #define TC -B_COLS /* top center */ #define TR -B_COLS+1 /* top right */ #define ML -1 /* middle left */ #define MR 1 /* middle right */ #define BL B_COLS-1 /* bottom left */ #define BC B_COLS /* bottom center */ #define BR B_COLS+1 /* bottom right */ const struct shape shapes[] = { /* 0*/ { 7, 7, { TL, TC, MR, } }, /* 1*/ { 1, 8, { TC, TR, ML, } }, /* 2*/ { 2, 9, { ML, MR, BC, } }, /* 3*/ { 3, 3, { TL, TC, ML, } }, /* 4*/ { 4, 12, { ML, BL, MR, } }, /* 5*/ { 5, 15, { ML, BR, MR, } }, /* 6*/ { 6, 18, { ML, MR, 2 } }, /* sticks out */ /* 7*/ { 7, 0, { TC, ML, BL, } }, /* 8*/ { 1, 1, { TC, MR, BR, } }, /* 9*/ { 2, 10, { TC, MR, BC, } }, /*10*/ { 2, 11, { TC, ML, MR, } }, /*11*/ { 2, 2, { TC, ML, BC, } }, /*12*/ { 4, 13, { TC, BC, BR, } }, /*13*/ { 4, 14, { TR, ML, MR, } }, /*14*/ { 4, 4, { TL, TC, BC, } }, /*15*/ { 5, 16, { TR, TC, BC, } }, /*16*/ { 5, 17, { TL, MR, ML, } }, /*17*/ { 5, 5, { TC, BC, BL, } }, /*18*/ { 6, 6, { TC, BC, 2*B_COLS } } /* sticks out */ }; /* * Return true iff the given shape fits in the given position, * taking the current board into account. */ int fits_in(const struct shape *shape, int pos) { const int *o = shape->off; if (board[pos] || board[pos + *o++] || board[pos + *o++] || board[pos + *o]) return 0; return 1; } /* * Write the given shape into the current board, turning it on * if `onoff' is 1, and off if `onoff' is 0. */ void place(const struct shape *shape, int pos, int onoff) { const int *o = shape->off; onoff = onoff ? shape->color : 0; board[pos] = onoff; board[pos + *o++] = onoff; board[pos + *o++] = onoff; board[pos + *o] = onoff; }