/* * Copyright (c) 2016, NVIDIA CORPORATION. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and/or associated documentation files (the * "Materials"), to deal in the Materials without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Materials, and to * permit persons to whom the Materials are furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * unaltered in all copies or substantial portions of the Materials. * Any additions, deletions, or changes to the original source files * must be clearly indicated in accompanying documentation. * * If only executable code is distributed, then the accompanying * documentation must state that "this software is based in part on the * work of the Khronos Group." * * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. */ #include "vndservervendor.h" struct xorg_list GlxVendorList = { &GlxVendorList, &GlxVendorList }; GlxServerVendor *GlxCreateVendor(const GlxServerImports *imports) { GlxServerVendor *vendor = NULL; if (imports == NULL) { ErrorF("GLX: Vendor library did not provide an imports table\n"); return NULL; } if (imports->extensionCloseDown == NULL || imports->handleRequest == NULL || imports->getDispatchAddress == NULL || imports->makeCurrent == NULL) { ErrorF("GLX: Vendor library is missing required callback functions.\n"); return NULL; } vendor = (GlxServerVendor *) calloc(1, sizeof(GlxServerVendor)); if (vendor == NULL) { ErrorF("GLX: Can't allocate vendor library.\n"); return NULL; } memcpy(&vendor->glxvc, imports, sizeof(GlxServerImports)); xorg_list_append(&vendor->entry, &GlxVendorList); return vendor; } void GlxDestroyVendor(GlxServerVendor *vendor) { if (vendor != NULL) { xorg_list_del(&vendor->entry); free(vendor); } } void GlxVendorExtensionReset(const ExtensionEntry *extEntry) { GlxServerVendor *vendor, *tempVendor; // TODO: Do we allow the driver to destroy a vendor library handle from // here? xorg_list_for_each_entry_safe(vendor, tempVendor, &GlxVendorList, entry) { if (vendor->glxvc.extensionCloseDown != NULL) { vendor->glxvc.extensionCloseDown(extEntry); } } // If the server is exiting instead of starting a new generation, then // free the remaining GlxServerVendor structs. // // XXX this used to be conditional on xf86ServerIsExiting, but it's // cleaner to just always create the vendor struct on every generation, // if nothing else so all ddxes get the same behavior. xorg_list_for_each_entry_safe(vendor, tempVendor, &GlxVendorList, entry) { GlxDestroyVendor(vendor); } }