/* * Copyright (c) 2016, NVIDIA CORPORATION. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and/or associated documentation files (the * "Materials"), to deal in the Materials without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Materials, and to * permit persons to whom the Materials are furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * unaltered in all copies or substantial portions of the Materials. * Any additions, deletions, or changes to the original source files * must be clearly indicated in accompanying documentation. * * If only executable code is distributed, then the accompanying * documentation must state that "this software is based in part on the * work of the Khronos Group." * * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. */ #include "vndserver.h" #include #include "vndservervendor.h" static ClientPtr requestClient = NULL; void GlxSetRequestClient(ClientPtr client) { requestClient = client; } static GlxServerVendor *LookupXIDMapResource(XID id) { void *ptr = NULL; int rv; rv = dixLookupResourceByType(&ptr, id, idResource, NULL, DixReadAccess); if (rv == Success) { return (GlxServerVendor *) ptr; } else { return NULL; } } GlxServerVendor *GlxGetXIDMap(XID id) { GlxServerVendor *vendor = LookupXIDMapResource(id); if (vendor == NULL) { // If we haven't seen this XID before, then it may be a drawable that // wasn't created through GLX, like a regular X window or pixmap. Try // to look up a matching drawable to find a screen number for it. void *ptr = NULL; int rv = dixLookupResourceByClass(&ptr, id, RC_DRAWABLE, NULL, DixGetAttrAccess); if (rv == Success && ptr != NULL) { DrawablePtr draw = (DrawablePtr) ptr; vendor = GlxGetVendorForScreen(requestClient, draw->pScreen); } } return vendor; } Bool GlxAddXIDMap(XID id, GlxServerVendor *vendor) { if (id == 0 || vendor == NULL) { return FALSE; } if (LookupXIDMapResource(id) != NULL) { return FALSE; } return AddResource(id, idResource, vendor); } void GlxRemoveXIDMap(XID id) { FreeResourceByType(id, idResource, FALSE); } GlxContextTagInfo *GlxAllocContextTag(ClientPtr client, GlxServerVendor *vendor) { GlxClientPriv *cl; unsigned int index; if (vendor == NULL) { return NULL; } cl = GlxGetClientData(client); if (cl == NULL) { return NULL; } // Look for a free tag index. for (index=0; indexcontextTagCount; index++) { if (cl->contextTags[index].vendor == NULL) { break; } } if (index >= cl->contextTagCount) { // We didn't find a free entry, so grow the array. GlxContextTagInfo *newTags; unsigned int newSize = cl->contextTagCount * 2; if (newSize == 0) { // TODO: What's a good starting size for this? newSize = 16; } newTags = (GlxContextTagInfo *) realloc(cl->contextTags, newSize * sizeof(GlxContextTagInfo)); if (newTags == NULL) { return NULL; } memset(&newTags[cl->contextTagCount], 0, (newSize - cl->contextTagCount) * sizeof(GlxContextTagInfo)); index = cl->contextTagCount; cl->contextTags = newTags; cl->contextTagCount = newSize; } assert(index >= 0); assert(index < cl->contextTagCount); memset(&cl->contextTags[index], 0, sizeof(GlxContextTagInfo)); cl->contextTags[index].tag = (GLXContextTag) (index + 1); cl->contextTags[index].client = client; cl->contextTags[index].vendor = vendor; return &cl->contextTags[index]; } GlxContextTagInfo *GlxLookupContextTag(ClientPtr client, GLXContextTag tag) { GlxClientPriv *cl = GlxGetClientData(client); if (cl == NULL) { return NULL; } if (tag > 0 && (tag - 1) < cl->contextTagCount) { if (cl->contextTags[tag - 1].vendor != NULL) { assert(cl->contextTags[tag - 1].client == client); return &cl->contextTags[tag - 1]; } } return NULL; } void GlxFreeContextTag(GlxContextTagInfo *tagInfo) { if (tagInfo != NULL) { tagInfo->vendor = NULL; tagInfo->vendor = NULL; tagInfo->data = NULL; tagInfo->context = None; tagInfo->drawable = None; tagInfo->readdrawable = None; } } Bool GlxSetScreenVendor(ScreenPtr screen, GlxServerVendor *vendor) { GlxScreenPriv *priv; if (vendor == NULL) { return FALSE; } priv = GlxGetScreen(screen); if (priv == NULL) { return FALSE; } if (priv->vendor != NULL) { return FALSE; } priv->vendor = vendor; return TRUE; } Bool GlxSetClientScreenVendor(ClientPtr client, ScreenPtr screen, GlxServerVendor *vendor) { GlxClientPriv *cl; if (screen == NULL || screen->isGPU) { return FALSE; } cl = GlxGetClientData(client); if (cl == NULL) { return FALSE; } if (vendor != NULL) { cl->vendors[screen->myNum] = vendor; } else { cl->vendors[screen->myNum] = GlxGetVendorForScreen(NULL, screen); } return TRUE; } GlxServerVendor *GlxGetVendorForScreen(ClientPtr client, ScreenPtr screen) { // Note that the client won't be sending GPU screen numbers, so we don't // need per-client mappings for them. if (client != NULL && !screen->isGPU) { GlxClientPriv *cl = GlxGetClientData(client); if (cl != NULL) { return cl->vendors[screen->myNum]; } else { return NULL; } } else { GlxScreenPriv *priv = GlxGetScreen(screen); if (priv != NULL) { return priv->vendor; } else { return NULL; } } }