/* * General drawing routines */ #ifndef _CTWM_DRAWING_H #define _CTWM_DRAWING_H typedef enum {on, off} ButtonState; void Draw3DBorder(Window w, int x, int y, int width, int height, int bw, ColorPair cp, ButtonState state, bool fill, bool forcebw); typedef enum { WSPCWINDOW, OCCUPYWINDOW, OCCUPYBUTTON, } PWBType; void PaintWsButton(PWBType which, VirtualScreen *vs, Window w, char *label, ColorPair cp, ButtonState state); #endif // _CTWM_DRAWING_H