/* * Copyright (C) 2021 Alyssa Rosenzweig * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __AGX_DEVICE_H #define __AGX_DEVICE_H #include "util/sparse_array.h" #include "io.h" #include "agx_formats.h" #if __APPLE__ #include #include #endif enum agx_dbg { AGX_DBG_TRACE = BITFIELD_BIT(0), AGX_DBG_DEQP = BITFIELD_BIT(1), AGX_DBG_NO16 = BITFIELD_BIT(2), }; struct agx_device { void *memctx; uint32_t debug; /* XXX What to bind to? I don't understand the IOGPU UABI */ struct agx_command_queue queue; struct agx_bo cmdbuf, memmap; uint64_t next_global_id, last_global_id; /* Device handle */ #if __APPLE__ io_connect_t fd; #else int fd; #endif pthread_mutex_t bo_map_lock; struct util_sparse_array bo_map; /* Fixed shaders */ struct { struct agx_bo *bo; uint32_t clear; uint32_t store; } internal; struct { struct agx_bo *bo; uint32_t format[AGX_NUM_FORMATS]; } reload; }; bool agx_open_device(void *memctx, struct agx_device *dev); void agx_close_device(struct agx_device *dev); static inline struct agx_bo * agx_lookup_bo(struct agx_device *dev, uint32_t handle) { return util_sparse_array_get(&dev->bo_map, handle); } struct agx_bo agx_shmem_alloc(struct agx_device *dev, size_t size, bool cmdbuf); void agx_shmem_free(struct agx_device *dev, unsigned handle); uint64_t agx_get_global_id(struct agx_device *dev); struct agx_command_queue agx_create_command_queue(struct agx_device *dev); void agx_submit_cmdbuf(struct agx_device *dev, unsigned cmdbuf, unsigned mappings, uint64_t scalar); void agx_wait_queue(struct agx_command_queue queue); #endif