// Copyright 2011 Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of Google Inc. nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include #include #include #include #include #include /// Internal implementation for lutok::debug. struct lutok::debug::impl { /// The Lua internal debug state. lua_Debug lua_debug; }; /// Constructor for an empty debug structure. lutok::debug::debug(void) : _pimpl(new impl()) { } /// Destructor. lutok::debug::~debug(void) { } /// Wrapper around lua_getinfo. /// /// \param s The Lua state. /// \param what_ The second parameter to lua_getinfo. /// /// \warning Terminates execution if there is not enough memory to manipulate /// the Lua stack. void lutok::debug::get_info(state& s, const std::string& what_) { lua_State* raw_state = state_c_gate(s).c_state(); if (lua_getinfo(raw_state, what_.c_str(), &_pimpl->lua_debug) == 0) throw lutok::api_error::from_stack(s, "lua_getinfo"); } /// Wrapper around lua_getstack. /// /// \param s The Lua state. /// \param level The second parameter to lua_getstack. void lutok::debug::get_stack(state& s, const int level) { lua_State* raw_state = state_c_gate(s).c_state(); lua_getstack(raw_state, level, &_pimpl->lua_debug); } /// Accessor for the 'event' field of lua_Debug. /// /// \return Returns the 'event' field of the internal lua_Debug structure. int lutok::debug::event(void) const { return _pimpl->lua_debug.event; } /// Accessor for the 'name' field of lua_Debug. /// /// \return Returns the 'name' field of the internal lua_Debug structure. std::string lutok::debug::name(void) const { assert(_pimpl->lua_debug.name != NULL); return _pimpl->lua_debug.name; } /// Accessor for the 'namewhat' field of lua_Debug. /// /// \return Returns the 'namewhat' field of the internal lua_Debug structure. std::string lutok::debug::name_what(void) const { assert(_pimpl->lua_debug.namewhat != NULL); return _pimpl->lua_debug.namewhat; } /// Accessor for the 'what' field of lua_Debug. /// /// \return Returns the 'what' field of the internal lua_Debug structure. std::string lutok::debug::what(void) const { assert(_pimpl->lua_debug.what != NULL); return _pimpl->lua_debug.what; } /// Accessor for the 'source' field of lua_Debug. /// /// \return Returns the 'source' field of the internal lua_Debug structure. std::string lutok::debug::source(void) const { assert(_pimpl->lua_debug.source != NULL); return _pimpl->lua_debug.source; } /// Accessor for the 'currentline' field of lua_Debug. /// /// \return Returns the 'currentline' field of the internal lua_Debug structure. int lutok::debug::current_line(void) const { return _pimpl->lua_debug.currentline; } /// Accessor for the 'nups' field of lua_Debug. /// /// \return Returns the 'nups' field of the internal lua_Debug structure. int lutok::debug::n_ups(void) const { return _pimpl->lua_debug.nups; } /// Accessor for the 'linedefined' field of lua_Debug. /// /// \return Returns the 'linedefined' field of the internal lua_Debug structure. int lutok::debug::line_defined(void) const { return _pimpl->lua_debug.linedefined; } /// Accessor for the 'lastlinedefined' field of lua_Debug. /// /// \return Returns the 'lastlinedefined' field of the internal lua_Debug /// structure. int lutok::debug::last_line_defined(void) const { return _pimpl->lua_debug.lastlinedefined; } /// Accessor for the 'short_src' field of lua_Debug. /// /// \return Returns the 'short_src' field of the internal lua_Debug structure. std::string lutok::debug::short_src(void) const { assert(_pimpl->lua_debug.short_src != NULL); return _pimpl->lua_debug.short_src; }