package tinylib
primitives | |
shaders | |
Camera | derived from Camera.hx in molehill examples written by Nicolas Cannasse |
Face | A Face: container for a triangle and an uv coordinate of its vertexes |
Matrix4 | Matrix4: equivalent to sandy Matrix4 |
Point3D | Point3D: 3-dimensional position of vector corresponding |
Polygon | A polygon |
TriFaceIDs | simple container class for vertex ids |
UVCoord | UV coordinate |
Vertex | container class for a vertex |