VPP  0.8
A high-level modern C++ API for Vulkan
vpp::VMat4x3 Class Reference

Shader (GPU-side) data type for mutable variables of 4 columns, 3 rows 32-bit float matrix type. More...

#include <vppLangMatrixTypes.hpp>

Detailed Description

Shader (GPU-side) data type for mutable variables of 4 columns, 3 rows 32-bit float matrix type.

This class is identical to VMat4 class in all aspects except the number of components.


The documentation for this class was generated from the following file: