VPP  0.8
A high-level modern C++ API for Vulkan
vpp::WFloat Class Reference

Shader (GPU-side) data type for workgroup variables of 32-bit floating point type. More...

#include <vppLangScalarTypes.hpp>

Detailed Description

Shader (GPU-side) data type for workgroup variables of 32-bit floating point type.

Use this type inside shader code as a counterpart of CPU-side float type.

For general description of workgroup variables, refer to WInt and WArray classes documentation.

The WFloat type has also a local counterpart called VFloat. Apart from details mentioned above, the interface of both classes are the same.


The documentation for this class was generated from the following file: