From 16a46354dec890d04f9a82adc8ba9e99db403766 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?S=C5=82awomir=20Lach?= <slawek@lach.art.pl>
Date: Wed, 13 Jul 2022 15:26:56 +0200
Subject: [PATCH 2/2] =?UTF-8?q?!OSDN=2045028=20-=20S=C5=82awomir=20Lach=20?=
 =?UTF-8?q?<slawek@lach.art.pl>?=
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Added comment telling how to setup counters

diff --git a/data/ruledit/comments-3.2.txt b/data/ruledit/comments-3.2.txt
index 7aa232f4bd..a8426988d7 100644
--- a/data/ruledit/comments-3.2.txt
+++ b/data/ruledit/comments-3.2.txt
@@ -1500,3 +1500,18 @@ calendar_fragments = "\n\
 ; needed to control fragment accumulation.\n\
 ; Value 0 here disables year advancement by fragment accumulation.\
 "
+
+counters = "\n\
+;\n\
+; Ruleset-related and buildtin counters.\n\
+;\n\
+; Notes:\n\
+;\n\
+; name                 = translatable name as seen by user\n\
+; def                  = default value of counter. When entity, such like City, is created, this counter have assigned def value\n\
+; checkpoint           = value bellow with counter's requirements are disabled (if eqwual or above, it will be enabled)\n\
+; type                 = behaviour of counter - currently only owned and currently not custom counters' type allowed\n\
+; range                = range of counter - currently only City are supported; in future it is possible to add player, world, unit, etc.\n\
+;\n\
+;\
+"
-- 
2.37.0

