From 05e46752a3eee4373a5e6ff9c65b57523b1c1043 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?S=C5=82awomir=20Lach?= <slawek@lach.art.pl>
Date: Tue, 24 May 2022 18:00:40 +0200
Subject: [PATCH 23/23] =?UTF-8?q?!OSDN=20-=2044345=20-=20S=C5=82awomir=20L?=
 =?UTF-8?q?ach=20<slawek@lach.art.pl>=20Add=20documentation=20about=20writ?=
 =?UTF-8?q?ting=20game-related=20counters?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit


diff --git a/data/civ2civ3/game.ruleset b/data/civ2civ3/game.ruleset
index 9a91e3dc29..93d5739283 100644
--- a/data/civ2civ3/game.ruleset
+++ b/data/civ2civ3/game.ruleset
@@ -2192,9 +2192,17 @@ set =
       "tradeworldrelpct", 100
     }
 
-[counter_owned1]
-name = "Owned"
-def = 0
-checkpoint = 5
-type = "OWNED"
-range = "City"
+
+; /* <-- avoid gettext warnings
+;
+; Ruleset-related and buildtin counters.
+;
+; Notes:
+;
+; name                 = translatable name as seen by user
+; def                  = default value of counter. When entity, such like City, is created, this counter have assigned def value
+; checkpoint           = value bellow with counter's requirements are disabled (if eqwual or above, it will be enabled)
+; type                 = behaviour of counter - currently only owned and currently not custom counters' type allowed
+; range                = range of counter - currently only City are supported; in future it is possible to add player, world, unit, etc.
+;
+; */ <-- avoid gettext warnings    
-- 
2.36.1

