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Tesseract 3.01
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#include "dawg.h"#include "char_set.h"#include "lang_mod_edge.h"#include "cube_reco_context.h"#include "cube_utils.h"Go to the source code of this file.
Classes | |
| class | tesseract::TessLangModEdge |
Namespaces | |
| namespace | tesseract |
Defines | |
| #define | LEAD_PUNC_EDGE_REF_MASK (inT64) 0x0000000100000000ll |
| #define | TRAIL_PUNC_EDGE_REF_MASK (inT64) 0x0000000200000000ll |
| #define | TRAIL_PUNC_REPEAT_MASK (inT64) 0xffff000000000000ll |
| #define | NUMBER_STATE_SHIFT 0 |
| #define | NUMBER_STATE_MASK 0x0000000fl |
| #define | NUMBER_LITERAL_SHIFT 4 |
| #define | NUMBER_LITERAL_MASK 0x000000f0l |
| #define | NUMBER_REPEAT_SHIFT 8 |
| #define | NUMBER_REPEAT_MASK 0x00000f00l |
| #define | NUM_TRM -99 |
| #define | TRAIL_PUNC_REPEAT_SHIFT 48 |
| #define | IsLeadingPuncEdge(edge_mask) ((edge_mask & LEAD_PUNC_EDGE_REF_MASK) != 0) |
| #define | IsTrailingPuncEdge(edge_mask) ((edge_mask & TRAIL_PUNC_EDGE_REF_MASK) != 0) |
| #define | TrailingPuncCount(edge_mask) ((edge_mask & TRAIL_PUNC_REPEAT_MASK) >> TRAIL_PUNC_REPEAT_SHIFT) |
| #define | TrailingPuncEdgeMask(Cnt) (TRAIL_PUNC_EDGE_REF_MASK | ((Cnt) << TRAIL_PUNC_REPEAT_SHIFT)) |
| #define | DAWG_OOD 0 |
| #define | DAWG_NUMBER 1 |
| #define DAWG_NUMBER 1 |
| #define DAWG_OOD 0 |
| #define IsLeadingPuncEdge | ( | edge_mask | ) | ((edge_mask & LEAD_PUNC_EDGE_REF_MASK) != 0) |
| #define IsTrailingPuncEdge | ( | edge_mask | ) | ((edge_mask & TRAIL_PUNC_EDGE_REF_MASK) != 0) |
| #define LEAD_PUNC_EDGE_REF_MASK (inT64) 0x0000000100000000ll |
| #define NUM_TRM -99 |
| #define NUMBER_LITERAL_MASK 0x000000f0l |
| #define NUMBER_LITERAL_SHIFT 4 |
| #define NUMBER_REPEAT_MASK 0x00000f00l |
| #define NUMBER_REPEAT_SHIFT 8 |
| #define NUMBER_STATE_MASK 0x0000000fl |
| #define NUMBER_STATE_SHIFT 0 |
| #define TRAIL_PUNC_EDGE_REF_MASK (inT64) 0x0000000200000000ll |
| #define TRAIL_PUNC_REPEAT_MASK (inT64) 0xffff000000000000ll |
| #define TRAIL_PUNC_REPEAT_SHIFT 48 |
| #define TrailingPuncCount | ( | edge_mask | ) | ((edge_mask & TRAIL_PUNC_REPEAT_MASK) >> TRAIL_PUNC_REPEAT_SHIFT) |
| #define TrailingPuncEdgeMask | ( | Cnt | ) | (TRAIL_PUNC_EDGE_REF_MASK | ((Cnt) << TRAIL_PUNC_REPEAT_SHIFT)) |