projectkyoto.jme3.mmd.nativebullet
クラス PMDPhysicsWorld

java.lang.Object
  上位を拡張 projectkyoto.jme3.mmd.nativebullet.PMDPhysicsWorld

public class PMDPhysicsWorld
extends java.lang.Object


コンストラクタの概要
PMDPhysicsWorld()
           
 
メソッドの概要
 void addPMDNode(PMDNode pmdNode)
           
 void applyResultToBone()
           
 float getAccuracy()
           
 com.jme3.bullet.PhysicsSpace getPhysicsSpace()
           
 void removePMDNode(PMDNode pmdNode)
           
 void resetRigidBodyPos()
           
 void setAccuracy(float accuracy)
           
 void updateKinematicPos()
           
 void updateRigidBodyPos()
           
 
クラス java.lang.Object から継承されたメソッド
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

コンストラクタの詳細

PMDPhysicsWorld

public PMDPhysicsWorld()
メソッドの詳細

addPMDNode

public void addPMDNode(PMDNode pmdNode)

removePMDNode

public void removePMDNode(PMDNode pmdNode)

updateKinematicPos

public void updateKinematicPos()

applyResultToBone

public void applyResultToBone()

resetRigidBodyPos

public void resetRigidBodyPos()

updateRigidBodyPos

public void updateRigidBodyPos()

getAccuracy

public float getAccuracy()

setAccuracy

public void setAccuracy(float accuracy)

getPhysicsSpace

public com.jme3.bullet.PhysicsSpace getPhysicsSpace()