﻿/*
 * Copyright(c) Live2D Inc. All rights reserved.
 * 
 * Use of this source code is governed by the Live2D Open Software license
 * that can be found at http://live2d.com/eula/live2d-open-software-license-agreement_en.html.
 */


using UnityEngine;


namespace Live2D.Cubism.Framework
{
    /// <summary>
    /// Tagging component for eye blink parameters.
    /// </summary>
    public sealed class CubismEyeBlinkParameter : MonoBehaviour
    {
    }
}
