これは全メンバの一覧です。fk_MatrixAdmin継承メンバも含んでいます。
fk_BaseObject(fk_ObjectType type=FK_BASEOBJECT) | fk_BaseObject | |
fk_MatrixAdmin(fk_ObjectType=FK_MATRIXADMIN) | fk_MatrixAdmin | |
getAngle(void) const | fk_MatrixAdmin | |
getBaseMatrix(void) const | fk_MatrixAdmin | |
getInvBaseMatrix(void) const | fk_MatrixAdmin | |
getInvMatrix(void) const | fk_MatrixAdmin | |
getMatrix(void) const | fk_MatrixAdmin | |
getObjectType(void) const | fk_BaseObject | |
getPosition(void) const | fk_MatrixAdmin | |
getScale(void) const | fk_MatrixAdmin | |
getScale(fk_Axis axis) const | fk_MatrixAdmin | |
getScaleMode(void) const | fk_MatrixAdmin | |
getUpvec(void) const | fk_MatrixAdmin | |
getVec(void) const | fk_MatrixAdmin | |
glAngle(fk_Angle angle) | fk_MatrixAdmin | |
glAngle(double h, double p, double b) | fk_MatrixAdmin | |
glFocus(fk_Vector p) | fk_MatrixAdmin | |
glFocus(double x, double y, double z) | fk_MatrixAdmin | |
glMoveTo(fk_Vector p) | fk_MatrixAdmin | |
glMoveTo(double x, double y, double z) | fk_MatrixAdmin | |
glRotate(fk_Vector origin, fk_Axis axis, double theta) | fk_MatrixAdmin | |
glRotate(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | fk_MatrixAdmin | |
glRotate(fk_Vector A, fk_Vector B, double theta) | fk_MatrixAdmin | |
glRotate(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | fk_MatrixAdmin | |
glRotateWithVec(fk_Vector origin, fk_Axis axis, double theta) | fk_MatrixAdmin | |
glRotateWithVec(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | fk_MatrixAdmin | |
glRotateWithVec(fk_Vector A, fk_Vector B, double theta) | fk_MatrixAdmin | |
glRotateWithVec(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | fk_MatrixAdmin | |
glTranslate(fk_Vector v) | fk_MatrixAdmin | |
glTranslate(double x, double y, double z) | fk_MatrixAdmin | |
glUpvec(fk_Vector v) | fk_MatrixAdmin | |
glUpvec(double x, double y, double z) | fk_MatrixAdmin | |
glVec(fk_Vector v) | fk_MatrixAdmin | |
glVec(double x, double y, double z) | fk_MatrixAdmin | |
loAngle(fk_Angle angle) | fk_MatrixAdmin | |
loAngle(double h, double p, double b) | fk_MatrixAdmin | |
loFocus(fk_Vector p) | fk_MatrixAdmin | |
loFocus(double x, double y, double z) | fk_MatrixAdmin | |
loRotate(fk_Vector origin, fk_Axis axis, double theta) | fk_MatrixAdmin | |
loRotate(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | fk_MatrixAdmin | |
loRotate(fk_Vector A, fk_Vector B, double theta) | fk_MatrixAdmin | |
loRotate(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | fk_MatrixAdmin | |
loRotateWithVec(fk_Vector origin, fk_Axis axis, double theta) | fk_MatrixAdmin | |
loRotateWithVec(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | fk_MatrixAdmin | |
loRotateWithVec(fk_Vector A, fk_Vector B, double theta) | fk_MatrixAdmin | |
loRotateWithVec(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | fk_MatrixAdmin | |
loTranslate(fk_Vector v) | fk_MatrixAdmin | |
loTranslate(double x, double y, double z) | fk_MatrixAdmin | |
loUpvec(fk_Vector v) | fk_MatrixAdmin | |
loUpvec(double x, double y, double z) | fk_MatrixAdmin | |
prdScale(const double scale) | fk_MatrixAdmin | |
prdScale(const double scale, fk_Axis axis) | fk_MatrixAdmin | |
prdScale(const double x, const double y, const double z) | fk_MatrixAdmin | |
setScale(const double scale) | fk_MatrixAdmin | |
setScale(const double scale, fk_Axis axis) | fk_MatrixAdmin | |
setScale(const double x, const double y, const double z) | fk_MatrixAdmin | |
~fk_MatrixAdmin() | fk_MatrixAdmin | virtual |