Act() | SDX::IObject | virtual |
AnimeUpdate() | SDX::IModel | |
Attack(Object *攻撃対象) | SDX::IObject | protectedvirtual |
attribute | SDX::IObject | protected |
belong | SDX::IObject | protected |
Damaged(double 被ダメージ) | SDX::IObject | virtual |
Draw() | SDX::IModel | virtual |
DrawShadow(double X座標ずれ, double Y座標ずれ) | SDX::IModel | |
GetAngle() | SDX::IModel | |
GetBelong() | SDX::IObject | |
GetDirect(T *比較対象) | SDX::IModel | |
GetDistance(T *比較対象) | SDX::IModel | |
GetRemoveFlag() | SDX::IObject | |
GetTimer() | SDX::IObject | |
GetX() const | SDX::IModel | |
GetY() const | SDX::IModel | |
GetZoomX() | SDX::IModel | |
GetZoomY() | SDX::IModel | |
Hit(IModel *判定を行うModel) | SDX::IModel | |
Hit(IShape *判定を行うShape) | SDX::IModel | |
Hit(Camera *座標変換に使うCamera=nullptr) | SDX::IModel | |
IModel(IShape &図形, ISprite &描画方法) (defined in SDX::IModel) | SDX::IModel | |
IObject(IShape &図形, ISprite &描画方法, double 攻撃力=0, Belong 所属=Belong::Etc) | SDX::IObject | |
iShape (defined in SDX::IModel) | SDX::IModel | |
isOutCheck | SDX::IObject | protected |
iSprite (defined in SDX::IModel) | SDX::IModel | |
isRemove | SDX::IObject | protected |
lifeTime | SDX::IObject | protected |
Move(double X移動量, double Y移動量) | SDX::IModel | |
MovePolar(double 距離, double 角度) | SDX::IModel | |
MultiZoom(double 倍率) | SDX::IModel | |
MultiZoom(double X倍率, double Y倍率) | SDX::IModel | |
Object(const TShape &図形と位置, const TSprite &描画方法) (defined in SDX::Object< TShape, TSprite >) | SDX::Object< TShape, TSprite > | |
power | SDX::IObject | protected |
React() | SDX::IObject | virtual |
Remove() | SDX::IObject | virtual |
RemoveCheck(Rect *存在可能範囲) | SDX::IObject | protectedvirtual |
Rotate(double 回転角度) | SDX::IModel | |
SetAngle(double 角度) | SDX::IModel | |
SetColor(Color 描画色) | SDX::IModel | |
SetIsCamera(bool カメラ利用フラグ) | SDX::IModel | |
SetPos(double X座標, double Y座標) | SDX::IModel | |
SetRemoveFlag(bool 消滅フラグ) (defined in SDX::IObject) | SDX::IObject | |
SetShadowSize(double 影の表示倍率) | SDX::IModel | |
SetTimer(int フレーム数) (defined in SDX::IObject) | SDX::IObject | protected |
SetZoom(double 拡大率) | SDX::IModel | |
SetZoom(double X拡大率, double Y拡大率) | SDX::IModel | |
shape (defined in SDX::Object< TShape, TSprite >) | SDX::Object< TShape, TSprite > | |
sprite (defined in SDX::Object< TShape, TSprite >) | SDX::Object< TShape, TSprite > | |
timer | SDX::IObject | protected |
Update() | SDX::IObject | virtual |
~IModel() (defined in SDX::IModel) | SDX::IModel | virtual |
~Object() (defined in SDX::IObject) | SDX::IObject | virtual |