Begin using off-screen buffer and cache drawing which will be done after.
Namespace: Sgry.AzukiAssembly: Azuki (in Azuki.dll) Version: 1.7.13.40248
Syntax
C# |
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void BeginPaint( Rectangle paintRect ) |
Visual Basic |
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Sub BeginPaint ( paintRect As Rectangle ) |
Parameters
- paintRect
- Type: System.Drawing..::..Rectangle
painting area (used for creating off-screen buffer).