#include <VSDInternalStream.h>
◆ VSDInternalStream() [1/3]
VSDInternalStream::VSDInternalStream |
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WPXInputStream * |
input, |
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unsigned long |
size, |
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bool |
compressed |
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) |
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◆ VSDInternalStream() [2/3]
VSDInternalStream::VSDInternalStream |
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const unsigned char * |
buffer, |
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unsigned long |
size |
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) |
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◆ ~VSDInternalStream()
VSDInternalStream::~VSDInternalStream |
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inline |
◆ VSDInternalStream() [3/3]
◆ atEOS()
bool VSDInternalStream::atEOS |
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◆ getDocumentOLEStream()
WPXInputStream* VSDInternalStream::getDocumentOLEStream |
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const char * |
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inline |
◆ getSize()
unsigned long VSDInternalStream::getSize |
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const |
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inline |
◆ isOLEStream()
bool VSDInternalStream::isOLEStream |
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inline |
◆ operator=()
◆ read()
const unsigned char * VSDInternalStream::read |
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unsigned long |
numBytes, |
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unsigned long & |
numBytesRead |
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) |
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◆ seek()
int VSDInternalStream::seek |
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long |
offset, |
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WPX_SEEK_TYPE |
seekType |
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) |
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◆ tell()
long VSDInternalStream::tell |
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◆ m_buffer
std::vector<unsigned char> VSDInternalStream::m_buffer |
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private |
◆ m_offset
volatile long VSDInternalStream::m_offset |
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private |
The documentation for this class was generated from the following files: