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• Overview of Markers: | The components of a marker, and how it relocates. | |
• Predicates on Markers: | Testing whether an object is a marker. | |
• Creating Markers: | Making empty markers or markers at certain places. | |
• Information from Markers: | Finding the marker’s buffer or character position. | |
• Marker Insertion Types: | Two ways a marker can relocate when you insert where it points. | |
• Moving Markers: | Moving the marker to a new buffer or position. | |
• The Mark: | How “the mark” is implemented with a marker. | |
• The Region: | How to access “the region”. |