Field3D

struct used to pass the class and partition info back to the parseLayers() callback More...

#include <Field3DFile.h>

Public Attributes

Field3DInputFilefile
 
std::string partitionName
 

Detailed Description

struct used to pass the class and partition info back to the parseLayers() callback

Definition at line 743 of file Field3DFile.h.

Member Data Documentation

◆ file

Field3DInputFile* InputFile::ParseLayersInfo::file

◆ partitionName

std::string InputFile::ParseLayersInfo::partitionName

The documentation for this struct was generated from the following file: