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A percussion part for more than one instrument typically uses a
multiline staff where each position in the staff refers to one
piece of percussion. To typeset the music, the notes must be
interpreted in DrumStaff
and DrumVoice
context.
up = \drummode { crashcymbal4 hihat8 halfopenhihat hh hh hh openhihat } down = \drummode { bassdrum4 snare8 bd r bd sn4 } \new DrumStaff << \new DrumVoice { \voiceOne \up } \new DrumVoice { \voiceTwo \down } >>
The above example shows verbose polyphonic notation. The short polyphonic notation, described in I'm hearing Voices, can also be used if the voices are instantiated by hand first. For example,
\new DrumStaff << \new DrumVoice = "1" { s1*2 } \new DrumVoice = "2" { s1*2 } \drummode { bd4 sn4 bd4 sn4 << { \repeat unfold 16 hh16 } \\ { bd4 sn4 bd4 sn4 } >> } >>
There are also other layout possibilities. To use these, set the
property drumStyleTable
in context DrumVoice
. The
following variables have been predefined:
drums-style
The drum scheme supports six different toms. When there are fewer
toms, simply select the toms that produce the desired result. For
example, to get toms on the three middle lines you use
tommh
, tomml
, and tomfh
.
timbales-style
congas-style
bongos-style
percussion-style
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